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ActiveX - Control container supporting windowless activation
This code was contributed by Klaus G黷ter.
MFC has some nice Control container support embedded seamlessly into the CWnd class. ActiveX controls can be created via CreateControl just as if they were normal Windows controls. Besides, CWnd, the relevant classes are COleControlContainer, COleControlSite and COccManager (declared in mfc\src\occimpl.h)
I wanted to modify this container support so that controls supporting windowless activation are created without a window. Windowless activation (used e.g. in IE4) is a technique used to improve performance and minimize resource needs, especially when lots of controls are to be created.
The extension is implemented in principle by deriving new classes COleControlContainerEx and COleControlSiteEx providing the required OLE Interfaces and overriding some base class functions.
While most parts of this task were straightforward, there were some parts in MFC resisting simple means:
Some hacks were required to solve these problems. The classes are now working, though they should be considered experimental status and some more effort would be needed to optimize drawing, support non-rectangular controls etc. I would like to get some feedback on the implementation, especially how to get rid of those hacks. Note that creating windowless controls by dialog templates is currently not supported.
The source code (42KB) contains files OccEx.h and OccEx.cpp implementing the new classes, and a sample SDI project, where the view class creates a windowless control.
To use the extension, you will first have to register the new OCC manager in InitInstance:
COccManagerEx g_occManager;
BOOL CTestApp::InitInstance()
{
AfxEnableControlContainer(&g_occManager);
// ...
You must also prepare the container window to contains windowless controls. Forwarding keyboard and mouse messages is done automatically by COleContainerEx (by subclassing the WNDPROC of the container window), but you will have to call COleContainerEx::OnDraw from your windows drawing code, i.e. from OnDraw in CView derived classes and OnPaint in other CWnd derived classes (does someone have an idea to handle this automatically, too?):
void CTestView::OnDraw(CDC* pDC)
{
CTestDoc* pDoc = GetDocument();
ASSERT_VALID(pDoc);
// ...
if (m_pCtrlCont)
STATIC_DOWNCAST(COleControlContainerEx, m_pCtrlCont)->OnDraw(pDC);
}
The simplest method to create a control, is to create an instance of my CWindowlessControl and call its CreateControl function. You can also use ClassWizard generated wrapper classes if you change all occurrences of CWnd to CWindowlessControl in the generated H and CPP files.
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