www.pudn.com > lesson6.rar > lesson1.h
// lesson1.h : main header file for the LESSON1 application
//
#if !defined(AFX_LESSON1_H__2874B8CF_1563_4549_BC80_37A811C89F07__INCLUDED_)
#define AFX_LESSON1_H__2874B8CF_1563_4549_BC80_37A811C89F07__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // main symbols
//extern int size1;
/////////////////////////////////////////////////////////////////////////////
// CLesson1App:
// See lesson1.cpp for the implementation of this class
//
class CLesson1App : public CWinApp
{
public:
CLesson1App();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CLesson1App)
public:
virtual BOOL InitInstance();
//}}AFX_VIRTUAL
// Implementation
//{{AFX_MSG(CLesson1App)
afx_msg void OnAppAbout();
afx_msg void OnPointDraw();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_LESSON1_H__2874B8CF_1563_4549_BC80_37A811C89F07__INCLUDED_)