www.pudn.com > lesson6.rar > lesson1.h


// lesson1.h : main header file for the LESSON1 application 
// 
 
#if !defined(AFX_LESSON1_H__2874B8CF_1563_4549_BC80_37A811C89F07__INCLUDED_) 
#define AFX_LESSON1_H__2874B8CF_1563_4549_BC80_37A811C89F07__INCLUDED_ 
 
#if _MSC_VER > 1000 
#pragma once 
#endif // _MSC_VER > 1000 
 
#ifndef __AFXWIN_H__ 
	#error include 'stdafx.h' before including this file for PCH 
#endif 
 
#include "resource.h"       // main symbols 
//extern int size1; 
///////////////////////////////////////////////////////////////////////////// 
// CLesson1App: 
// See lesson1.cpp for the implementation of this class 
// 
 
class CLesson1App : public CWinApp 
{ 
public: 
	CLesson1App(); 
 
// Overrides 
	// ClassWizard generated virtual function overrides 
	//{{AFX_VIRTUAL(CLesson1App) 
	public: 
	virtual BOOL InitInstance(); 
	//}}AFX_VIRTUAL 
 
// Implementation 
	//{{AFX_MSG(CLesson1App) 
	afx_msg void OnAppAbout(); 
	afx_msg void OnPointDraw(); 
	//}}AFX_MSG 
	DECLARE_MESSAGE_MAP() 
}; 
 
 
///////////////////////////////////////////////////////////////////////////// 
 
//{{AFX_INSERT_LOCATION}} 
// Microsoft Visual C++ will insert additional declarations immediately before the previous line. 
 
#endif // !defined(AFX_LESSON1_H__2874B8CF_1563_4549_BC80_37A811C89F07__INCLUDED_)