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////////////////////////////////////////////////////////////////////// 
 
#if !defined(AFX_BASE64_H__FD6A25D1_EE0E_11D1_870E_444553540001__INCLUDED_) 
#define AFX_BASE64_H__FD6A25D1_EE0E_11D1_870E_444553540001__INCLUDED_ 
 
#if _MSC_VER >= 1000 
#pragma once 
#endif // _MSC_VER >= 1000 
 
#include "MIMECode.h" 
 
// CBase64 
// An encoding agent that handles Base64 
// 
class CBase64 : public CMIMECode   
{ 
public: 
	CBase64(); 
	virtual ~CBase64(); 
 
// Override the base class mandatory functions 
	virtual int Decode( LPCTSTR szDecoding, LPTSTR szOutput ); 
	virtual CString Encode( LPCTSTR szEncoding, int nSize ); 
 
protected: 
	void write_bits( UINT nBits, int nNumBts, LPTSTR szOutput, int& lp ); 
	UINT read_bits( int nNumBits, int* pBitsRead, int& lp ); 
 
	int m_nInputSize; 
	int m_nBitsRemaining; 
	ULONG m_lBitStorage; 
	LPCTSTR m_szInput; 
 
	static int m_nMask[]; 
	static CString m_sBase64Alphabet; 
private: 
}; 
 
#endif // !defined(AFX_BASE64_H__FD6A25D1_EE0E_11D1_870E_444553540001__INCLUDED_)