www.pudn.com > 3DMENUDEMO.zip > MLOAD.H
struct model
{
int vn; /* Vertex number */
int nn; /* Normal number */
int pn; /* Polygon number */
float *v; /* Vertexs */
float *n; /* Normals */
int *p; /* Polygons */
};
void LoadMFile(char *filename, struct model *m);