www.pudn.com > 3DMENUDEMO.zip > MLOAD.H


struct model 
{ 
  int vn; /* Vertex number */ 
  int nn; /* Normal number */ 
  int pn; /* Polygon number */ 
 
  float *v; /* Vertexs */ 
  float *n; /* Normals */ 
  int   *p; /* Polygons */ 
}; 
 
void LoadMFile(char *filename, struct model *m);