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// GLDoc.h : interface of the CGLDoc class 
// 
///////////////////////////////////////////////////////////////////////////// 
 
#if !defined(AFX_GLDOC_H__115FDA1C_88B2_44EC_8903_5D186FB1D10E__INCLUDED_) 
#define AFX_GLDOC_H__115FDA1C_88B2_44EC_8903_5D186FB1D10E__INCLUDED_ 
 
#if _MSC_VER > 1000 
#pragma once 
#endif // _MSC_VER > 1000 
 
 
class CGLDoc : public CDocument 
{ 
protected: // create from serialization only 
	CGLDoc(); 
	DECLARE_DYNCREATE(CGLDoc) 
 
// Attributes 
public: 
 
// Operations 
public: 
 
// Overrides 
	// ClassWizard generated virtual function overrides 
	//{{AFX_VIRTUAL(CGLDoc) 
	public: 
	virtual BOOL OnNewDocument(); 
	virtual void Serialize(CArchive& ar); 
	//}}AFX_VIRTUAL 
 
// Implementation 
public: 
	virtual ~CGLDoc(); 
#ifdef _DEBUG 
	virtual void AssertValid() const; 
	virtual void Dump(CDumpContext& dc) const; 
#endif 
 
protected: 
 
// Generated message map functions 
protected: 
	//{{AFX_MSG(CGLDoc) 
		// NOTE - the ClassWizard will add and remove member functions here. 
		//    DO NOT EDIT what you see in these blocks of generated code ! 
	//}}AFX_MSG 
	DECLARE_MESSAGE_MAP() 
}; 
 
///////////////////////////////////////////////////////////////////////////// 
 
//{{AFX_INSERT_LOCATION}} 
// Microsoft Visual C++ will insert additional declarations immediately before the previous line. 
 
#endif // !defined(AFX_GLDOC_H__115FDA1C_88B2_44EC_8903_5D186FB1D10E__INCLUDED_)