www.pudn.com > basic_directx + mfc.zip > Game.h
// Game.h: interface for the CGame class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_GAME_H__3F46C590_0C3A_11D2_BFFD_8AD580CF464A__INCLUDED_)
#define AFX_GAME_H__3F46C590_0C3A_11D2_BFFD_8AD580CF464A__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
class CGame
{
public:
CGame();
virtual ~CGame();
bool Init();
bool UpdateFrame();
void Activate();
bool Finish();
};
#endif // !defined(AFX_GAME_H__3F46C590_0C3A_11D2_BFFD_8AD580CF464A__INCLUDED_)