www.pudn.com > 图像识别模组源代码eagle_New.rar > Eagle_Lookaround.lik
Version: 3.0 Options: m37 Obj: "C:\UNSPID~1\unSPIDE\startupD.obj" Obj: "E:\gywei_otherjob\eagle\eagle_New\Debug\Resource.obj" Obj: "E:\gywei_otherjob\eagle\eagle_New\Debug\VR_Function.obj" Obj: "E:\gywei_otherjob\eagle\eagle_New\Debug\master.obj" Obj: "E:\gywei_otherjob\eagle\eagle_New\Debug\Find_Color_Shape.obj" Obj: "E:\gywei_otherjob\eagle\eagle_New\Debug\lookaround.obj" Obj: "E:\gywei_otherjob\eagle\eagle_New\Debug\main.obj" Obj: "E:\gywei_otherjob\eagle\eagle_New\Debug\hardware.obj" Obj: "E:\gywei_otherjob\eagle\eagle_New\Debug\FIQ.obj" Obj: "E:\gywei_otherjob\eagle\eagle_New\Debug\YES_16k.res" Obj: "E:\gywei_otherjob\eagle\eagle_New\Debug\NO_16k.res" Obj: "E:\gywei_otherjob\eagle\eagle_New\Debug\sir_16k.res" Obj: "E:\gywei_otherjob\eagle\eagle_New\Debug\RED_16k.res" Obj: "E:\gywei_otherjob\eagle\eagle_New\Debug\YELLOW_16k.res" Obj: "E:\gywei_otherjob\eagle\eagle_New\Debug\GREEN_16k.res" Obj: "E:\gywei_otherjob\eagle\eagle_New\Debug\BLUE_16k.res" Obj: "E:\gywei_otherjob\eagle\eagle_New\Debug\TRIANGLE_16k.res" Obj: "E:\gywei_otherjob\eagle\eagle_New\Debug\CIRCLE_16k.res" Obj: "E:\gywei_otherjob\eagle\eagle_New\Debug\SQUARE_16k.res" Obj: "E:\gywei_otherjob\eagle\eagle_New\Debug\PENTAGON_16k.res" Obj: "E:\gywei_otherjob\eagle\eagle_New\Debug\RECTAN_16k.res" Obj: "E:\gywei_otherjob\eagle\eagle_New\Debug\BINGO_16k.res" Obj: "E:\gywei_otherjob\eagle\eagle_New\Debug\GOOSE_16k.res" Lib: "E:\gywei_otherjob\eagle\eagle_New\.\library\sacmv26e.lib" Output: "E:\gywei_otherjob\eagle\eagle_New\Debug\Eagle_Lookaround.S37" ;Locate: TEXT in "A2000" of "sacmv26e.lib" at 8009 ;Align: TEXT in "A2000" of "sacmv26e.lib" with 0 ;Locate: IRAM in "hardware.obj" at 9A8E linkat 324 ;Align: IRAM in "hardware.obj" with 0 ;Locate: RAM in "master.obj" at 2F4 ;Align: RAM in "master.obj" with 0 ;Locate: OVERLAP_RAM_BLOCK in "A2000" of "sacmv26e.lib" at 0 ;Align: OVERLAP_RAM_BLOCK in "A2000" of "sacmv26e.lib" with 0 ;Locate: OVERLAP_SRAM_BLOCK in "A2000" of "sacmv26e.lib" at 2B9 ;Align: OVERLAP_SRAM_BLOCK in "A2000" of "sacmv26e.lib" with 0 ;Locate: __sn_section_RES_BINGO_16K in "BINGO_16k.res" at B9A6 ;Align: __sn_section_RES_BINGO_16K in "BINGO_16k.res" with 0 ;Locate: __sn_section_RES_BLUE_16K in "BLUE_16k.res" at BBB9 ;Align: __sn_section_RES_BLUE_16K in "BLUE_16k.res" with 0 ;Locate: __sn_section_RES_CIRCLE_16K in "CIRCLE_16k.res" at B06A ;Align: __sn_section_RES_CIRCLE_16K in "CIRCLE_16k.res" with 0 ;Locate: __sn_section_RES_GOOSE_16K in "GOOSE_16k.res" at ADF7 ;Align: __sn_section_RES_GOOSE_16K in "GOOSE_16k.res" with 0 ;Locate: __sn_section_RES_GREEN_16K in "GREEN_16k.res" at B520 ;Align: __sn_section_RES_GREEN_16K in "GREEN_16k.res" with 0 ;Locate: __sn_section_RES_NO_16K in "NO_16k.res" at BF7F ;Align: __sn_section_RES_NO_16K in "NO_16k.res" with 0 ;Locate: __sn_section_RES_PENTAGON_16K in "PENTAGON_16k.res" at AB54 ;Align: __sn_section_RES_PENTAGON_16K in "PENTAGON_16k.res" with 0 ;Locate: __sn_section_RES_RECTAN_16K in "RECTAN_16k.res" at A4EE ;Align: __sn_section_RES_RECTAN_16K in "RECTAN_16k.res" with 0 ;Locate: __sn_section_RES_RED_16K in "RED_16k.res" at B2DD ;Align: __sn_section_RES_RED_16K in "RED_16k.res" with 0 ;Locate: __sn_section_RES_SIR_16K in "sir_16k.res" at 9AF8 ;Align: __sn_section_RES_SIR_16K in "sir_16k.res" with 0 ;Locate: __sn_section_RES_SQUARE_16K in "SQUARE_16k.res" at A851 ;Align: __sn_section_RES_SQUARE_16K in "SQUARE_16k.res" with 0 ;Locate: __sn_section_RES_TRIANGLE_16K in "TRIANGLE_16k.res" at A15B ;Align: __sn_section_RES_TRIANGLE_16K in "TRIANGLE_16k.res" with 0 ;Locate: __sn_section_RES_YELLOW_16K in "YELLOW_16k.res" at B763 ;Align: __sn_section_RES_YELLOW_16K in "YELLOW_16k.res" with 0 ;Locate: __sn_section_RES_YES_16K in "YES_16k.res" at BD9C ;Align: __sn_section_RES_YES_16K in "YES_16k.res" with 0 ;Locate: CODE in "A2000" of "sacmv26e.lib" at 8795 ;Align: CODE in "A2000" of "sacmv26e.lib" with 0 ;Locate: CODE in "master.obj" at 8D8A ;Align: CODE in "master.obj" with 0 ;Locate: CODE in "VR_Function.obj" at 9373 ;Align: CODE in "VR_Function.obj" with 0 ;Locate: CODE in "hardware.obj" at 96A0 ;Align: CODE in "hardware.obj" with 0 ;Locate: CODE in "main.obj" at 987F ;Align: CODE in "main.obj" with 0 ;Locate: CODE in "lookaround.obj" at 995F ;Align: CODE in "lookaround.obj" with 0 ;Locate: CODE in "Find_Color_Shape.obj" at 9A34 ;Align: CODE in "Find_Color_Shape.obj" with 0