www.pudn.com > 图像识别模组源代码eagle_New.rar > Eagle_Lookaround.lik


Version: 3.0 
Options: m37 
Obj: "C:\UNSPID~1\unSPIDE\startupD.obj" 
Obj: "E:\gywei_otherjob\eagle\eagle_New\Debug\Resource.obj" 
Obj: "E:\gywei_otherjob\eagle\eagle_New\Debug\VR_Function.obj" 
Obj: "E:\gywei_otherjob\eagle\eagle_New\Debug\master.obj" 
Obj: "E:\gywei_otherjob\eagle\eagle_New\Debug\Find_Color_Shape.obj" 
Obj: "E:\gywei_otherjob\eagle\eagle_New\Debug\lookaround.obj" 
Obj: "E:\gywei_otherjob\eagle\eagle_New\Debug\main.obj" 
Obj: "E:\gywei_otherjob\eagle\eagle_New\Debug\hardware.obj" 
Obj: "E:\gywei_otherjob\eagle\eagle_New\Debug\FIQ.obj" 
Obj: "E:\gywei_otherjob\eagle\eagle_New\Debug\YES_16k.res" 
Obj: "E:\gywei_otherjob\eagle\eagle_New\Debug\NO_16k.res" 
Obj: "E:\gywei_otherjob\eagle\eagle_New\Debug\sir_16k.res" 
Obj: "E:\gywei_otherjob\eagle\eagle_New\Debug\RED_16k.res" 
Obj: "E:\gywei_otherjob\eagle\eagle_New\Debug\YELLOW_16k.res" 
Obj: "E:\gywei_otherjob\eagle\eagle_New\Debug\GREEN_16k.res" 
Obj: "E:\gywei_otherjob\eagle\eagle_New\Debug\BLUE_16k.res" 
Obj: "E:\gywei_otherjob\eagle\eagle_New\Debug\TRIANGLE_16k.res" 
Obj: "E:\gywei_otherjob\eagle\eagle_New\Debug\CIRCLE_16k.res" 
Obj: "E:\gywei_otherjob\eagle\eagle_New\Debug\SQUARE_16k.res" 
Obj: "E:\gywei_otherjob\eagle\eagle_New\Debug\PENTAGON_16k.res" 
Obj: "E:\gywei_otherjob\eagle\eagle_New\Debug\RECTAN_16k.res" 
Obj: "E:\gywei_otherjob\eagle\eagle_New\Debug\BINGO_16k.res" 
Obj: "E:\gywei_otherjob\eagle\eagle_New\Debug\GOOSE_16k.res" 
Lib: "E:\gywei_otherjob\eagle\eagle_New\.\library\sacmv26e.lib" 
Output: "E:\gywei_otherjob\eagle\eagle_New\Debug\Eagle_Lookaround.S37" 
;Locate: TEXT in "A2000" of "sacmv26e.lib"  at 8009  
;Align: TEXT in "A2000" of "sacmv26e.lib"  with 0  
;Locate: IRAM in "hardware.obj" at 9A8E  linkat 324  
;Align: IRAM in "hardware.obj" with 0  
;Locate: RAM in "master.obj" at 2F4  
;Align: RAM in "master.obj" with 0  
;Locate: OVERLAP_RAM_BLOCK in "A2000" of "sacmv26e.lib"  at 0  
;Align: OVERLAP_RAM_BLOCK in "A2000" of "sacmv26e.lib"  with 0  
;Locate: OVERLAP_SRAM_BLOCK in "A2000" of "sacmv26e.lib"  at 2B9  
;Align: OVERLAP_SRAM_BLOCK in "A2000" of "sacmv26e.lib"  with 0  
;Locate: __sn_section_RES_BINGO_16K in "BINGO_16k.res" at B9A6  
;Align: __sn_section_RES_BINGO_16K in "BINGO_16k.res" with 0  
;Locate: __sn_section_RES_BLUE_16K in "BLUE_16k.res" at BBB9  
;Align: __sn_section_RES_BLUE_16K in "BLUE_16k.res" with 0  
;Locate: __sn_section_RES_CIRCLE_16K in "CIRCLE_16k.res" at B06A  
;Align: __sn_section_RES_CIRCLE_16K in "CIRCLE_16k.res" with 0  
;Locate: __sn_section_RES_GOOSE_16K in "GOOSE_16k.res" at ADF7  
;Align: __sn_section_RES_GOOSE_16K in "GOOSE_16k.res" with 0  
;Locate: __sn_section_RES_GREEN_16K in "GREEN_16k.res" at B520  
;Align: __sn_section_RES_GREEN_16K in "GREEN_16k.res" with 0  
;Locate: __sn_section_RES_NO_16K in "NO_16k.res" at BF7F  
;Align: __sn_section_RES_NO_16K in "NO_16k.res" with 0  
;Locate: __sn_section_RES_PENTAGON_16K in "PENTAGON_16k.res" at AB54  
;Align: __sn_section_RES_PENTAGON_16K in "PENTAGON_16k.res" with 0  
;Locate: __sn_section_RES_RECTAN_16K in "RECTAN_16k.res" at A4EE  
;Align: __sn_section_RES_RECTAN_16K in "RECTAN_16k.res" with 0  
;Locate: __sn_section_RES_RED_16K in "RED_16k.res" at B2DD  
;Align: __sn_section_RES_RED_16K in "RED_16k.res" with 0  
;Locate: __sn_section_RES_SIR_16K in "sir_16k.res" at 9AF8  
;Align: __sn_section_RES_SIR_16K in "sir_16k.res" with 0  
;Locate: __sn_section_RES_SQUARE_16K in "SQUARE_16k.res" at A851  
;Align: __sn_section_RES_SQUARE_16K in "SQUARE_16k.res" with 0  
;Locate: __sn_section_RES_TRIANGLE_16K in "TRIANGLE_16k.res" at A15B  
;Align: __sn_section_RES_TRIANGLE_16K in "TRIANGLE_16k.res" with 0  
;Locate: __sn_section_RES_YELLOW_16K in "YELLOW_16k.res" at B763  
;Align: __sn_section_RES_YELLOW_16K in "YELLOW_16k.res" with 0  
;Locate: __sn_section_RES_YES_16K in "YES_16k.res" at BD9C  
;Align: __sn_section_RES_YES_16K in "YES_16k.res" with 0  
;Locate: CODE in "A2000" of "sacmv26e.lib"  at 8795  
;Align: CODE in "A2000" of "sacmv26e.lib"  with 0  
;Locate: CODE in "master.obj" at 8D8A  
;Align: CODE in "master.obj" with 0  
;Locate: CODE in "VR_Function.obj" at 9373  
;Align: CODE in "VR_Function.obj" with 0  
;Locate: CODE in "hardware.obj" at 96A0  
;Align: CODE in "hardware.obj" with 0  
;Locate: CODE in "main.obj" at 987F  
;Align: CODE in "main.obj" with 0  
;Locate: CODE in "lookaround.obj" at 995F  
;Align: CODE in "lookaround.obj" with 0  
;Locate: CODE in "Find_Color_Shape.obj" at 9A34  
;Align: CODE in "Find_Color_Shape.obj" with 0