www.pudn.com > 截取程序消息的DLL和使用例子GetMSG.rar > mpeg_playDlg.cpp
// mpeg_playDlg.cpp : implementation file
//
#include "stdafx.h"
#include "mpeg_play.h"
#include "mpeg_playDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
#define WM_KULER (WM_USER+1101)
#define WM_ELSE (WM_USER+1102)
/////////////////////////////////////////////////////////////////////////////
// CMpeg_playDlg dialog
CMpeg_playDlg::CMpeg_playDlg(CWnd* pParent /*=NULL*/)
: CDialog(CMpeg_playDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CMpeg_playDlg)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CMpeg_playDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CMpeg_playDlg)
DDX_Control(pDX, IDL_MSG, m_listMsg);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CMpeg_playDlg, CDialog)
//{{AFX_MSG_MAP(CMpeg_playDlg)
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_WM_CLOSE()
//}}AFX_MSG_MAP
ON_MESSAGE(WM_KULER,OnKuler)
ON_MESSAGE(WM_KULER,OnElse)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CMpeg_playDlg message handlers
typedef int (WINAPI *FUNC_InstGetMsg)(BOOL fInstall, char *pclass, char *pcaption, UINT msg, HWND hWnd);
FUNC_InstGetMsg InstGetMsg =NULL;
HMODULE g_hMod =NULL;
BOOL CMpeg_playDlg::OnInitDialog()
{
CDialog::OnInitDialog();
g_hMod =LoadLibrary("getmsg.dll");
if(g_hMod ==NULL)
{
MessageBox("LoadLibrary getmsg.dll failed");
EndDialog(0);
return FALSE;
}
if((InstGetMsg =(FUNC_InstGetMsg)GetProcAddress(g_hMod, "InstGetMsg")) ==NULL)
{
MessageBox("GetProcAddress InstGetMsg failed");
EndDialog(0);
return FALSE;
}
(*InstGetMsg)(TRUE,/*"#32770"*/"Notepad", "", WM_COMMAND, m_hWnd);
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
return TRUE; // return TRUE unless you set the focus to a control
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CMpeg_playDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CMpeg_playDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
BOOL CMpeg_playDlg::OnCommand(WPARAM wParam, LPARAM lParam)
{
if(wParam ==ID_CLEAR)
{
m_listMsg.ResetContent();
return TRUE;
}
/*
if(wParam !=IDOK && wParam!=IDCANCEL)
{
char temp[256];
wsprintf(temp, "[%d] wParam:%d, lParam:%d", m_listMsg.GetCount(), wParam, (int)lParam);
m_listMsg.InsertString(0, temp);
return TRUE;
}
*/
return CDialog::OnCommand(wParam, lParam);
}
void CMpeg_playDlg::OnElse(WPARAM wParam, LPARAM lParam)
{
char temp[256];
wsprintf(temp, "其他类 [%d] wParam:%d, lParam:%d", m_listMsg.GetCount(), wParam, (int)lParam);
m_listMsg.InsertString(0, temp);
}
void CMpeg_playDlg::OnKuler(WPARAM wParam, LPARAM lParam)
{
char temp[256];
wsprintf(temp, "command类 [%d] wParam:%d, lParam:%d", m_listMsg.GetCount(), wParam, (int)lParam);
m_listMsg.InsertString(0, temp);
}
void CMpeg_playDlg::OnClose()
{
if(InstGetMsg) (*InstGetMsg)(FALSE, NULL, NULL, 0, NULL);
if(g_hMod) FreeLibrary(g_hMod);
CDialog::OnClose();
}