www.pudn.com > map_editor.rar > misc.h
#ifndef __MISC_H #define __MISC_H #ifdef ZLIB #include#endif // ZLIB #include "lights.h" extern float grid_height; void draw_checkbox (int startx, int starty, int checked); void open_3d_obj(); void open_2d_obj(); void open_map_file(); void save_map_file(); void open_particles_obj(); void save_particle_def_file(); void open_eye_candy_obj(); #ifdef LINUX void open_3d_obj_continued(); void open_2d_obj_continued(); void open_map_file_continued(); void save_map_file_continued(); void open_particles_obj_continued(); void open_eye_candy_obj_continued(); void save_particle_def_file_continued(); #endif void kill_height_map_at_texture_tile(int tex_pos); int evaluate_colision(); void get_3d_object_under_mouse(); void kill_3d_object(int object_id); void move_3d_object(int object_id); void clone_3d_object(int object_id); void open_3d_obj(); void open_2d_obj(); void get_2d_object_under_mouse(); void kill_2d_object(int object_id); void move_2d_object(int object_id); void clone_2d_object(int object_id); void display_particle_handles (); void get_particles_object_under_mouse(); void kill_particles_object(int object_id); void move_particles_object(int object_id); void clone_particles_object(int object_id); void load_all_tiles(); void move_tile(); void draw_light_source(light * object_id); void visualise_lights(); void get_light_under_mouse(); void move_light(int object_id); void kill_light(int object_id); void clone_light(int object_id); void change_color_height(unsigned char cur_height); void move_height_tile(); void get_height_under_mouse_from_list(); void draw_big_height_tile(int size); void map_floodfill (); void draw_heights_wireframe(); void draw_height_map(); #ifndef LINUX void open_map_file(); void save_map_file(); #endif #ifdef LINUX void open_3d_obj_continued(); void open_2d_obj_continued(); void open_map_file(); void open_map_file_continued(); void save_map_file(); void save_map_file_continued(); #endif extern char* selected_file; FILE *my_fopen (const char *fname, const char *mode); int file_exists(const char *fname); int gzfile_exists(const char *fname); #ifdef ZLIB /*! * \ingroup misc * \brief Append '.gz' to a filename and try to open it using gzopen * * Appends the '.gz' to a filename and tries to open the file with that * name. If it fails, tries to open the file with the original filename. * * \param filename The file to open * \param mode The i/o mode (see open()) * \return a zlib file handle */ gzFile * my_gzopen(const char * filename, const char * mode); #endif // ZLIB static __inline__ int min2i (int x, int y) { return (x <= y)? x : y; } static __inline__ int max2i (int x, int y) { return (x >= y)? x : y; } static __inline__ unsigned min2u (unsigned x, unsigned y) { return (x <= y)? x : y; } static __inline__ unsigned max2u (unsigned x, unsigned y) { return (x >= y)? x : y; } static __inline__ float min2f (float x, float y) { return (x <= y)? x : y; } static __inline__ float max2f (float x, float y) { return (x >= y)? x : y; } static __inline unsigned clampu(unsigned x, unsigned l, unsigned u) { return min2u(max2u(x,l),u); } static __inline int clampi(int x, int l, int u) { return min2i(max2i(x,l),u); } static __inline float clampf(float x, float l, float u) { return min2f(max2f(x,l),u); } #endif //__MISC_H