www.pudn.com > map_editor.rar > main.c
#include "tiles.h"
#include "global.h"
/**********************************************************************/
int start_rendering()
{
int done = 0;
Uint32 last_save_time=0;
/* Loop until done. */
while( !done ) {
SDL_Event event;
cur_time = SDL_GetTicks();
/* Check if there's a pending event. */
while( SDL_PollEvent( &event ) )
{
done = HandleEvent(&event);
}
get_world_x_y();
if(!limit_fps || ((cur_time - last_time) && (800/(cur_time-last_time) < (Uint32)limit_fps)))
{
draw_scene();
last_time=cur_time;
}
else SDL_Delay(1);
if(auto_save_time && (cur_time-last_save_time)>(Uint32)auto_save_time)
{
last_save_time=cur_time;
save_map("maps/Autosave.elm");
}
#ifdef LINUX
while (gtk_events_pending())
gtk_main_iteration();
#endif
}
/* Destroy our GL context, etc. */
destroy_map_tiles();
SDL_SetTimer(0,NULL);
end_particles ();
SDL_Quit( );
return(0);
}
int Main(int argc, char *argv[])
{
//int i
int logo;
int numtests;
//int bpp = 0;
int slowly;
//float gamma = 0.0;
//int noframe = 1;
logo = 1;
slowly = 1;
numtests = 1;
#ifdef LINUX
gtk_set_locale ();
gtk_init (&argc, &argv);
#endif //LINUX
init_stuff();
start_rendering();
return 0;
}
#ifdef LINUX
int main(int argc, char *argv[])
{
return Main(argc, argv);
}
#endif
#ifndef LINUX
int WINAPI WinMain (HINSTANCE hInst, HINSTANCE hPrev, LPSTR lpCmd, int nShow)
{
Main(0, NULL);
return 0;
}
#endif