www.pudn.com > map_editor.rar > elm.dev
[Project] FileName=elm.dev Name=elm UnitCount=60 Type=1 Ver=1 ObjFiles= Includes= Libs= PrivateResource= ResourceIncludes= MakeIncludes= Compiler= CppCompiler= Linker=C:/Dev-Cpp/lib/libopengl32.a_@@_C:/Dev-Cpp/lib/libSDL.a_@@_C:/Dev-Cpp/lib/libcal3d.a_@@_C:/Dev-Cpp/lib/libSDL_image.a_@@__@@_../elc_/colors.o _@@_../elc_/io/elfilewrapper.o_@@_../elc_/asc.o _@@_../elc_/particles.o _@@_../elc_/cache.o _@@_../elc_/translate.o _@@_../elc_/elconfig.o _@@_../elc_/io/elfilewrapper.o _@@_../elc_/md5.o _@@_../elc_/io/e3d_io.o _@@_../elc_/eye_candy_wrapper.o _@@_../elc_/eye_candy/eye_candy.o _@@_../elc_/bbox_tree.o_@@_C:/GTK/lib/gdk-win32-2.0.lib_@@_ IsCpp=0 Icon= ExeOutput= ObjectOutput= OverrideOutput=0 OverrideOutputName=elm.exe HostApplication= Folders= CommandLine= UseCustomMakefile=0 CustomMakefile=Makefile.win IncludeVersionInfo=0 SupportXPThemes=0 CompilerSet=0 CompilerSettings=0000000000000000000000 [Unit1] FileName=tile_map.c CompileCpp=0 Folder=elm Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit2] FileName=2d_objects.c CompileCpp=0 Folder=elm Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit3] FileName=3d_objects.c CompileCpp=0 Folder=elm Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit4] FileName=browser.c CompileCpp=0 Folder=elm Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit5] FileName=draw_scene.c CompileCpp=0 Folder=elm Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit6] FileName=edit_window.c CompileCpp=0 Folder=elm Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit7] FileName=elwindows.c CompileCpp=0 Folder=elm Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit8] FileName=errors.c CompileCpp=0 Folder=elm Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit9] FileName=events.c CompileCpp=0 Folder=elm Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit10] FileName=eye_candy_window.cpp CompileCpp=0 Folder=elm Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit11] FileName=font.c CompileCpp=0 Folder=elm Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit12] FileName=frustum.c CompileCpp=0 Folder=elm Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit13] FileName=gl_init.c CompileCpp=0 Folder=elm Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit14] FileName=global.c CompileCpp=0 Folder=elm Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit15] FileName=gui.c CompileCpp=0 Folder=elm Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit16] FileName=gui_callbacks.c CompileCpp=0 Folder=elm Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit17] FileName=gui_support.c CompileCpp=0 Folder=elm Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit18] FileName=init.c CompileCpp=0 Folder=elm Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit19] FileName=interface.c CompileCpp=0 Folder=elm Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit20] FileName=lights.c CompileCpp=0 Folder=elm Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit21] FileName=main.c CompileCpp=0 Folder=elm Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit22] FileName=map_io.c CompileCpp=0 Folder=elm Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit23] FileName=misc.c CompileCpp=0 Folder=elm Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit24] FileName=o3dow.c CompileCpp=0 Folder=elm Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit25] FileName=particles_window.c CompileCpp=0 Folder=elm Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit26] FileName=reflection.c CompileCpp=0 Folder=elm Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit27] FileName=replace_window.c CompileCpp=0 Folder=elm Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit28] FileName=shadows.c CompileCpp=0 Folder=elm Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit29] FileName=tiles.h CompileCpp=0 Folder=elm Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit30] FileName=2d_objects.h CompileCpp=0 Folder=elm Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit31] FileName=3d_objects.h CompileCpp=0 Folder=elm Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit32] FileName=browser.h CompileCpp=0 Folder=elm Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit33] FileName=draw_scene.h CompileCpp=0 Folder=elm Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit34] FileName=e3d.h CompileCpp=0 Folder=elm Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit35] FileName=edit_window.h CompileCpp=0 Folder=elm Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit36] FileName=editor.h CompileCpp=0 Folder=elm Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit37] FileName=elwindows.h CompileCpp=0 Folder=elm Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit38] FileName=errors.h CompileCpp=0 Folder=elm Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit39] FileName=events.h CompileCpp=0 Folder=elm Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit40] FileName=eye_candy_window.h CompileCpp=0 Folder=elm Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit41] FileName=font.h CompileCpp=0 Folder=elm Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit42] FileName=frustum.h CompileCpp=0 Folder=elm Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit43] FileName=gl_init.h CompileCpp=0 Folder=elm Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit44] FileName=global.h CompileCpp=0 Folder=elm Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit45] FileName=gui.h CompileCpp=0 Folder=elm Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit46] FileName=gui_callbacks.h CompileCpp=0 Folder=elm Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit47] FileName=gui_support.h CompileCpp=0 Folder=elm Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit48] FileName=init.h CompileCpp=0 Folder=elm Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit49] FileName=interface.h CompileCpp=0 Folder=elm Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit50] FileName=lights.h CompileCpp=0 Folder=elm Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit51] FileName=map_io.h CompileCpp=0 Folder=elm Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit52] FileName=misc.h CompileCpp=0 Folder=elm Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit53] FileName=o3dow.h CompileCpp=0 Folder=elm Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit54] FileName=particles_window.h CompileCpp=0 Folder=elm Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit55] FileName=reflection.h CompileCpp=0 Folder=elm Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit56] FileName=replace_window.h CompileCpp=0 Folder=elm Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit57] FileName=SDL_opengl.h CompileCpp=0 Folder=elm Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit58] FileName=shadows.h CompileCpp=0 Folder=elm Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [VersionInfo] Major=0 Minor=1 Release=1 Build=1 LanguageID=1033 CharsetID=1252 CompanyName= FileVersion= FileDescription=Developed using the Dev-C++ IDE InternalName= LegalCopyright= LegalTrademarks= OriginalFilename= ProductName= ProductVersion= AutoIncBuildNr=0 [Unit60] FileName=textures.c CompileCpp=0 Folder=elm Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit61] FileName=colors.c CompileCpp=0 Folder=elm Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit62] FileName=colors.h CompileCpp=0 Folder=elm Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit63] FileName=textures.c CompileCpp=0 Folder=elm Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit64] FileName=textures.h CompileCpp=0 Folder=elm Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit59] FileName=textures.h CompileCpp=0 Folder=elm Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd=