www.pudn.com > map_editor.rar > elm.dev


[Project] 
FileName=elm.dev 
Name=elm 
UnitCount=60 
Type=1 
Ver=1 
ObjFiles= 
Includes= 
Libs= 
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MakeIncludes= 
Compiler= 
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Linker=C:/Dev-Cpp/lib/libopengl32.a_@@_C:/Dev-Cpp/lib/libSDL.a_@@_C:/Dev-Cpp/lib/libcal3d.a_@@_C:/Dev-Cpp/lib/libSDL_image.a_@@__@@_../elc_/colors.o _@@_../elc_/io/elfilewrapper.o_@@_../elc_/asc.o _@@_../elc_/particles.o _@@_../elc_/cache.o _@@_../elc_/translate.o _@@_../elc_/elconfig.o _@@_../elc_/io/elfilewrapper.o _@@_../elc_/md5.o _@@_../elc_/io/e3d_io.o _@@_../elc_/eye_candy_wrapper.o _@@_../elc_/eye_candy/eye_candy.o _@@_../elc_/bbox_tree.o_@@_C:/GTK/lib/gdk-win32-2.0.lib_@@_ 
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[Unit1] 
FileName=tile_map.c 
CompileCpp=0 
Folder=elm 
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[Unit2] 
FileName=2d_objects.c 
CompileCpp=0 
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[Unit3] 
FileName=3d_objects.c 
CompileCpp=0 
Folder=elm 
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[Unit4] 
FileName=browser.c 
CompileCpp=0 
Folder=elm 
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[Unit5] 
FileName=draw_scene.c 
CompileCpp=0 
Folder=elm 
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[Unit6] 
FileName=edit_window.c 
CompileCpp=0 
Folder=elm 
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[Unit7] 
FileName=elwindows.c 
CompileCpp=0 
Folder=elm 
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[Unit8] 
FileName=errors.c 
CompileCpp=0 
Folder=elm 
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[Unit9] 
FileName=events.c 
CompileCpp=0 
Folder=elm 
Compile=1 
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[Unit10] 
FileName=eye_candy_window.cpp 
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[Unit11] 
FileName=font.c 
CompileCpp=0 
Folder=elm 
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[Unit12] 
FileName=frustum.c 
CompileCpp=0 
Folder=elm 
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[Unit13] 
FileName=gl_init.c 
CompileCpp=0 
Folder=elm 
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[Unit14] 
FileName=global.c 
CompileCpp=0 
Folder=elm 
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[Unit15] 
FileName=gui.c 
CompileCpp=0 
Folder=elm 
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[Unit16] 
FileName=gui_callbacks.c 
CompileCpp=0 
Folder=elm 
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[Unit17] 
FileName=gui_support.c 
CompileCpp=0 
Folder=elm 
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[Unit18] 
FileName=init.c 
CompileCpp=0 
Folder=elm 
Compile=1 
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[Unit19] 
FileName=interface.c 
CompileCpp=0 
Folder=elm 
Compile=1 
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[Unit20] 
FileName=lights.c 
CompileCpp=0 
Folder=elm 
Compile=1 
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[Unit21] 
FileName=main.c 
CompileCpp=0 
Folder=elm 
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[Unit22] 
FileName=map_io.c 
CompileCpp=0 
Folder=elm 
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[Unit23] 
FileName=misc.c 
CompileCpp=0 
Folder=elm 
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[Unit24] 
FileName=o3dow.c 
CompileCpp=0 
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[Unit25] 
FileName=particles_window.c 
CompileCpp=0 
Folder=elm 
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[Unit26] 
FileName=reflection.c 
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Folder=elm 
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[Unit27] 
FileName=replace_window.c 
CompileCpp=0 
Folder=elm 
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[Unit28] 
FileName=shadows.c 
CompileCpp=0 
Folder=elm 
Compile=1 
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[Unit29] 
FileName=tiles.h 
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[Unit30] 
FileName=2d_objects.h 
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[Unit31] 
FileName=3d_objects.h 
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[Unit32] 
FileName=browser.h 
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[Unit33] 
FileName=draw_scene.h 
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[Unit34] 
FileName=e3d.h 
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[Unit35] 
FileName=edit_window.h 
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[Unit36] 
FileName=editor.h 
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[Unit37] 
FileName=elwindows.h 
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[Unit38] 
FileName=errors.h 
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[Unit39] 
FileName=events.h 
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[Unit40] 
FileName=eye_candy_window.h 
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[Unit41] 
FileName=font.h 
CompileCpp=0 
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[Unit42] 
FileName=frustum.h 
CompileCpp=0 
Folder=elm 
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[Unit43] 
FileName=gl_init.h 
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[Unit44] 
FileName=global.h 
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[Unit45] 
FileName=gui.h 
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[Unit46] 
FileName=gui_callbacks.h 
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[Unit47] 
FileName=gui_support.h 
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[Unit48] 
FileName=init.h 
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[Unit49] 
FileName=interface.h 
CompileCpp=0 
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[Unit50] 
FileName=lights.h 
CompileCpp=0 
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[Unit51] 
FileName=map_io.h 
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[Unit52] 
FileName=misc.h 
CompileCpp=0 
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[Unit53] 
FileName=o3dow.h 
CompileCpp=0 
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[Unit54] 
FileName=particles_window.h 
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[Unit55] 
FileName=reflection.h 
CompileCpp=0 
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[Unit56] 
FileName=replace_window.h 
CompileCpp=0 
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[Unit57] 
FileName=SDL_opengl.h 
CompileCpp=0 
Folder=elm 
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[Unit58] 
FileName=shadows.h 
CompileCpp=0 
Folder=elm 
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[VersionInfo] 
Major=0 
Minor=1 
Release=1 
Build=1 
LanguageID=1033 
CharsetID=1252 
CompanyName= 
FileVersion= 
FileDescription=Developed using the Dev-C++ IDE 
InternalName= 
LegalCopyright= 
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OriginalFilename= 
ProductName= 
ProductVersion= 
AutoIncBuildNr=0 
 
[Unit60] 
FileName=textures.c 
CompileCpp=0 
Folder=elm 
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[Unit61] 
FileName=colors.c 
CompileCpp=0 
Folder=elm 
Compile=1 
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[Unit62] 
FileName=colors.h 
CompileCpp=0 
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[Unit63] 
FileName=textures.c 
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[Unit64] 
FileName=textures.h 
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[Unit59] 
FileName=textures.h 
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