www.pudn.com > AudioSamples1.rar > MixTest.java
/*
*
* Copyright (c) 2007, Sun Microsystems, Inc.
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of Sun Microsystems nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package example.audiodemo;
import javax.microedition.lcdui.*;
import javax.microedition.media.*;
import javax.microedition.midlet.*;
public class MixTest extends MIDlet implements CommandListener, Runnable {
private static final String[] mcases = { "Tone+Wav", "Tone+ToneSeq", "ToneSeq+Wav" };
static String wavUrl;
private static MixCanvas soundObj = null;
private static List theList;
private static MixTest instance = null;
private Command exitCommand = new Command("Exit", Command.EXIT, 1);
private Command playCommand = new Command("Play", Command.ITEM, 1);
private Display display;
// if this MIDlet's startApp method is started
// for the first time
private boolean firstTime = true;
// pause/resume support
private boolean restartOnResume = false;
public MixTest() {
instance = this;
display = Display.getDisplay(this);
theList = new List("Lists", Choice.IMPLICIT);
for (int i = 0; i < mcases.length; i++) {
theList.append(mcases[i], null);
}
wavUrl = getAppProperty("MixTestURL");
theList.addCommand(playCommand);
theList.addCommand(exitCommand);
theList.setCommandListener(this);
soundObj = new MixCanvas(display);
}
public static MixTest getInstance() {
return instance;
}
public static List getList() {
return theList;
}
/**
* Called when this MIDlet is started for the first time,
* or when the MIDlet returns from paused mode.
*
* If it is the first time, display the menu list.
*
* Otherwise, if music was playing when the MIDlet
* was paused, call the demo's playSound method.
*/
public void startApp() {
if (firstTime) {
display.setCurrent(theList);
firstTime = false;
} else {
if ((soundObj != null) && restartOnResume) {
soundObj.playSound();
}
restartOnResume = false;
}
}
/**
* Called when this MIDlet is paused.
* Pause the thread.
* If the demo is playing, call its pause method.
* For consistency across different VM's,
* it's a good idea to stop the player if
* it's currently playing.
*/
public void pauseApp() {
restartOnResume = ((soundObj != null) && soundObj.isPlaying());
if (restartOnResume) {
soundObj.pauseSound();
}
}
/**
* Destroy must cleanup everything not handled
* by the garbage collector.
*/
public void destroyApp(boolean unconditional) {
if (soundObj != null) {
soundObj.stopSound();
}
soundObj = null;
}
public void commandAction(Command c, Displayable s) {
if (c == exitCommand) {
destroyApp(false);
notifyDestroyed();
} else if (((s == theList) && (c == List.SELECT_COMMAND)) || (c == playCommand)) {
int i = theList.getSelectedIndex();
soundObj.setIndex(i);
display.setCurrent(soundObj);
soundObj.serviceRepaints();
// method playSound() should not be invoked on GUI thread. Manager.createPlayer()
// will potentially invoke a blocking I/O. This is not good
// practice recommended by MIDP programming style. So here we
// will create the Player in a separate thread.
new Thread(this).start();
}
}
public void run() {
if (soundObj != null) {
soundObj.playSound();
}
}
}