www.pudn.com > Splash.zip > frmMain.cs


using System; 
using System.Drawing; 
using System.Collections; 
using System.ComponentModel; 
using System.Windows.Forms; 
using System.Data; 
 
namespace Splash 
{ 
	///  
	/// Form1 的摘要说明。 
	///  
	public class frmMain : System.Windows.Forms.Form 
	{ 
		///  
		/// 必需的设计器变量。 
		///  
		private System.ComponentModel.Container components = null; 
 
		public frmMain() 
		{ 
			InitializeComponent(); 
 
			Splash.Status = "状态:载入初始化模块..."; 
			System.Threading.Thread.Sleep(1000); 
			 
			Splash.Status = "状态:载入管理模块..."; 
			System.Threading.Thread.Sleep(1000); 
 
			Splash.Status = "状态:载入打印模块..."; 
			System.Threading.Thread.Sleep(1000); 
 
			Splash.Status = "状态:载入插件模块..."; 
			System.Threading.Thread.Sleep(1000); 
 
			Splash.Status = "状态:连接数据库..."; 
			System.Threading.Thread.Sleep(1000); 
 
			Splash.Close(); 
		} 
 
		///  
		/// 清理所有正在使用的资源。 
		///  
		protected override void Dispose( bool disposing ) 
		{ 
			if( disposing ) 
			{ 
				if (components != null)  
				{ 
					components.Dispose(); 
				} 
			} 
			base.Dispose( disposing ); 
		} 
 
		#region Windows 窗体设计器生成的代码 
		///  
		/// 设计器支持所需的方法 - 不要使用代码编辑器修改 
		/// 此方法的内容。 
		///  
		private void InitializeComponent() 
		{ 
			//  
			// frmMain 
			//  
			this.AutoScaleBaseSize = new System.Drawing.Size(6, 14); 
			this.ClientSize = new System.Drawing.Size(496, 270); 
			this.Name = "frmMain"; 
			this.Text = "XXXXXX系统"; 
			this.WindowState = System.Windows.Forms.FormWindowState.Maximized; 
 
		} 
		#endregion 
	} 
}