www.pudn.com > PtGame.rar > PtGameDlg.h


// PtGameDlg.h : header file 
// 
 
#if !defined(AFX_PTGAMEDLG_H__40507DAB_5FE7_4A98_8A7B_36479124EA90__INCLUDED_) 
#define AFX_PTGAMEDLG_H__40507DAB_5FE7_4A98_8A7B_36479124EA90__INCLUDED_ 
 
#if _MSC_VER > 1000 
#pragma once 
#endif // _MSC_VER > 1000 
#include  
 
///////////////////////////////////////////////////////////////////////////// 
// CPtGameDlg dialog 
 
class CPtGameDlg : public CDialog 
{ 
// Construction 
public: 
	CStatusBarCtrl m_wndStatusBar; 
	UINT gamepicture; 
	CBitmap bitmap; 
	CPtGameDlg(CWnd* pParent = NULL);	// standard constructor 
   	~CPtGameDlg(); 
// Dialog Data 
	//{{AFX_DATA(CPtGameDlg) 
	enum { IDD = IDD_PTGAME_DIALOG }; 
		// NOTE: the ClassWizard will add data members here 
	//}}AFX_DATA 
 
	// ClassWizard generated virtual function overrides 
	//{{AFX_VIRTUAL(CPtGameDlg) 
	public: 
	virtual BOOL PreTranslateMessage(MSG* pMsg); 
	protected: 
	virtual void DoDataExchange(CDataExchange* pDX);	// DDX/DDV support 
	//}}AFX_VIRTUAL 
 
// Implementation 
protected: 
	BOOL m_bMouseTell; 
	int m_iStart; 
	CString m_strInfo; 
	void PlayMusic(); 
	void winornot(); 
	void initialgame(); 
	struct site 
	{ 
		int x; 
		int y; 
	}; 
	void paintpic(struct site destsite ,  struct site srcsite); 
	void paintblack(); 
	void paintline(); 
	void initialsiteinfo(); 
	HICON m_hIcon; 
	int hnums; 
	int vnums; 
	 
	int tracksteps; 
	int tempsteps; 
	struct site blacksite; 
	struct site siteinfo[11][11]; 
	int cellwidth; 
	int cellheight; 
	int cellwidth1; 
	int cellheight1; 
	int clientwidth; 
	int clientheight; 
    int track[1001]; 
	BOOL musiconoff; 
	CString musicfilename; 
	BOOL autoplay; 
	 
	MCIDEVICEID m_wID; 
 
	// Generated message map functions 
	//{{AFX_MSG(CPtGameDlg) 
	virtual BOOL OnInitDialog(); 
	afx_msg void OnSysCommand(UINT nID, LPARAM lParam); 
	afx_msg void OnPaint(); 
	afx_msg HCURSOR OnQueryDragIcon(); 
	afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags); 
	afx_msg void OnLButtonDown(UINT nFlags, CPoint point); 
	afx_msg void OnNewgame(); 
	afx_msg void OnAutoplay(); 
	afx_msg void OnTimer(UINT nIDEvent); 
	afx_msg void OnExit(); 
	afx_msg void OnSet(); 
	afx_msg void OnUserpic(); 
	afx_msg void OnAbout(); 
	afx_msg void OnPrelook(); 
	afx_msg void OnPic1(); 
	afx_msg void OnPic2(); 
	afx_msg void OnPic3(); 
	afx_msg void OnPic4(); 
	afx_msg void OnPic5(); 
	afx_msg void OnPic6(); 
	afx_msg void OnClose(); 
	afx_msg void OnMousetell(); 
	afx_msg void OnMouseMove(UINT nFlags, CPoint point); 
	//}}AFX_MSG 
	DECLARE_MESSAGE_MAP() 
}; 
 
//{{AFX_INSERT_LOCATION}} 
// Microsoft Visual C++ will insert additional declarations immediately before the previous line. 
 
#endif // !defined(AFX_PTGAMEDLG_H__40507DAB_5FE7_4A98_8A7B_36479124EA90__INCLUDED_)