www.pudn.com > PtGame.rar > LookDlg.h
#if !defined(AFX_LOOKDLG_H__CF4C1D7B_6E77_4CAD_A5AE_E61EA5F4A247__INCLUDED_)
#define AFX_LOOKDLG_H__CF4C1D7B_6E77_4CAD_A5AE_E61EA5F4A247__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// LookDlg.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CLookDlg dialog
class CLookDlg : public CDialog
{
// Construction
public:
CLookDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CLookDlg)
enum { IDD = IDD_LOOK };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CLookDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
CBitmap lookbitmap;
UINT picID;
// Generated message map functions
//{{AFX_MSG(CLookDlg)
afx_msg void OnExitlook();
afx_msg void OnPaint();
virtual BOOL OnInitDialog();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_LOOKDLG_H__CF4C1D7B_6E77_4CAD_A5AE_E61EA5F4A247__INCLUDED_)