www.pudn.com > ADoADO.rar > ADoADo.cpp


// ADoADo.cpp : Defines the class behaviors for the application. 
// 
 
#include "stdafx.h" 
#include "ADoADo.h" 
#include "ADoADoDlg.h" 
 
#ifdef _DEBUG 
#define new DEBUG_NEW 
#undef THIS_FILE 
static char THIS_FILE[] = __FILE__; 
#endif 
 
///////////////////////////////////////////////////////////////////////////// 
// CADoADoApp 
 
BEGIN_MESSAGE_MAP(CADoADoApp, CWinApp) 
	//{{AFX_MSG_MAP(CADoADoApp) 
		// NOTE - the ClassWizard will add and remove mapping macros here. 
		//    DO NOT EDIT what you see in these blocks of generated code! 
	//}}AFX_MSG 
	ON_COMMAND(ID_HELP, CWinApp::OnHelp) 
END_MESSAGE_MAP() 
 
///////////////////////////////////////////////////////////////////////////// 
// CADoADoApp construction 
 
CADoADoApp::CADoADoApp() 
{ 
	// TODO: add construction code here, 
	// Place all significant initialization in InitInstance 
} 
 
///////////////////////////////////////////////////////////////////////////// 
// The one and only CADoADoApp object 
 
CADoADoApp theApp; 
 
///////////////////////////////////////////////////////////////////////////// 
// CADoADoApp initialization 
 
BOOL CADoADoApp::InitInstance() 
{ 
	AfxEnableControlContainer(); 
      AfxOleInit();          //初始化com,创建ado连接等操作 
          m_pConnection.CreateInstance(__uuidof(Connection)); 
   try 
{	 
		//打开本地Access库Demo.mdb 
		m_pConnection->Open("Provider=Microsoft.Jet.OLEDB.4.0;Data Source=shu.mdb", 
			"","",adModeUnknown);//注意代码的拼写错误!!! 
		 
	} 
	catch(_com_error e) 
	{ 
		AfxMessageBox("数据库连接失败,确认数据库shu.mdb是否在当前路径下!"); 
		return false; 
	}  
 
	// Standard initialization 
	// If you are not using these features and wish to reduce the size 
	//  of your final executable, you should remove from the following 
	//  the specific initialization routines you do not need. 
 
#ifdef _AFXDLL 
	Enable3dControls();			// Call this when using MFC in a shared DLL 
#else 
	Enable3dControlsStatic();	// Call this when linking to MFC statically 
#endif 
 
	CADoADoDlg dlg; 
	m_pMainWnd = &dlg; 
	int nResponse = dlg.DoModal(); 
	if (nResponse == IDOK) 
	{ 
		// TODO: Place code here to handle when the dialog is 
		//  dismissed with OK 
	} 
	else if (nResponse == IDCANCEL) 
	{ 
		// TODO: Place code here to handle when the dialog is 
		//  dismissed with Cancel 
	} 
 
	// Since the dialog has been closed, return FALSE so that we exit the 
	//  application, rather than start the application's message pump. 
	return FALSE; 
}