www.pudn.com > Nestopia137src.zip > NstApiNsf.hpp


//////////////////////////////////////////////////////////////////////////////////////// 
// 
// Nestopia - NES/Famicom emulator written in C++ 
// 
// Copyright (C) 2003-2007 Martin Freij 
// 
// This file is part of Nestopia. 
// 
// Nestopia is free software; you can redistribute it and/or modify 
// it under the terms of the GNU General Public License as published by 
// the Free Software Foundation; either version 2 of the License, or 
// (at your option) any later version. 
// 
// Nestopia is distributed in the hope that it will be useful, 
// but WITHOUT ANY WARRANTY; without even the implied warranty of 
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the 
// GNU General Public License for more details. 
// 
// You should have received a copy of the GNU General Public License 
// along with Nestopia; if not, write to the Free Software 
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA 
// 
//////////////////////////////////////////////////////////////////////////////////////// 
 
#ifndef NST_API_NSF_H 
#define NST_API_NSF_H 
 
#include "NstApi.hpp" 
 
#ifdef NST_PRAGMA_ONCE 
#pragma once 
#endif 
 
#if NST_ICC >= 810 
#pragma warning( push ) 
#pragma warning( disable : 444 ) 
#elif NST_MSVC >= 1200 
#pragma warning( push ) 
#pragma warning( disable : 4512 ) 
#endif 
 
namespace Nes 
{ 
	namespace Api 
	{ 
		class Nsf : public Base 
		{ 
			struct EventCaller; 
 
		public: 
 
			template 
			Nsf(T& e) 
			: Base(e) {} 
 
			enum 
			{ 
				NO_SONG = -1 
			}; 
 
			enum TuneMode 
			{ 
				TUNE_MODE_NTSC, 
				TUNE_MODE_PAL, 
				TUNE_MODE_BOTH 
			}; 
 
			enum 
			{ 
				CHIP_VRC6 = 0x01, 
				CHIP_VRC7 = 0x02, 
				CHIP_FDS  = 0x04, 
				CHIP_MMC5 = 0x08, 
				CHIP_N106 = 0x10, 
				CHIP_S5B  = 0x20, 
				CHIP_ALL  = 0x3F 
			}; 
 
			const char* GetName         () const throw(); 
			const char* GetArtist       () const throw(); 
			const char* GetMaker        () const throw(); 
			TuneMode    GetMode         () const throw(); 
			uint        GetInitAddress  () const throw(); 
			uint        GetLoadAddress  () const throw(); 
			uint        GetPlayAddress  () const throw(); 
			uint        GetNumSongs     () const throw(); 
			int         GetCurrentSong  () const throw(); 
			int         GetStartingSong () const throw(); 
 
			uint GetChips() const throw(); 
			bool IsPlaying() const throw(); 
			bool UsesBankSwitching() const throw(); 
 
			Result SelectSong(uint) throw(); 
			Result SelectNextSong() throw(); 
			Result SelectPrevSong() throw(); 
			Result PlaySong() throw(); 
			Result StopSong() throw(); 
 
			enum Event 
			{ 
				EVENT_SELECT_SONG, 
				EVENT_PLAY_SONG, 
				EVENT_STOP_SONG 
			}; 
 
			enum 
			{ 
				NUM_EVENT_CALLBACKS = 3 
			}; 
 
			typedef void (NST_CALLBACK *EventCallback) (UserData,Event); 
 
			static EventCaller eventCallback; 
		}; 
 
		struct Nsf::EventCaller : Core::UserCallback 
		{ 
			void operator () (Event event) const 
			{ 
				if (function) 
					function( userdata, event ); 
			} 
		}; 
	} 
} 
 
#if NST_MSVC >= 1200 || NST_ICC >= 810 
#pragma warning( pop ) 
#endif 
 
#endif