www.pudn.com > DNW0-50A.rar > DNW.DSP
# Microsoft Developer Studio Project File - Name="dnw" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Application" 0x0101 CFG=dnw - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "dnw.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "dnw.mak" CFG="dnw - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "dnw - Win32 Release" (based on "Win32 (x86) Application") !MESSAGE "dnw - Win32 Debug" (based on "Win32 (x86) Application") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe MTL=midl.exe RSC=rc.exe !IF "$(CFG)" == "dnw - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Release" # PROP Intermediate_Dir "Release" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c # ADD CPP /nologo /MT /W3 /GX /O2 /I "C:\WINDDK\2600\inc\w2k" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /FR /YX /FD /c # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 # ADD BASE RSC /l 0x412 /d "NDEBUG" # ADD RSC /l 0x412 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib usbd.lib setupapi.lib /nologo /subsystem:windows /machine:I386 /libpath:"C:\WINDDK\2600\lib\i386\free" !ELSEIF "$(CFG)" == "dnw - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Debug" # PROP Intermediate_Dir "Debug" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c # ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "C:\NTDDK\inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 # ADD BASE RSC /l 0x412 /d "_DEBUG" # ADD RSC /l 0x412 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib usbd.lib setupapi.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept /libpath:"C:\NTDDK\libfre\i386" !ENDIF # Begin Target # Name "dnw - Win32 Release" # Name "dnw - Win32 Debug" # Begin Group ".h" # PROP Default_Filter "" # Begin Source File SOURCE=.\bulkusb.h # End Source File # Begin Source File SOURCE=.\d_box.h # End Source File # Begin Source File SOURCE=.\dnw.h # End Source File # Begin Source File SOURCE=.\Engine.h # End Source File # Begin Source File SOURCE=.\fileopen.h # End Source File # Begin Source File SOURCE=.\font.h # End Source File # Begin Source File SOURCE=.\guid.h # End Source File # Begin Source File SOURCE=.\resource.h # End Source File # Begin Source File SOURCE=.\rwbulk.h # End Source File # Begin Source File SOURCE=.\usbtxrx.h # End Source File # End Group # Begin Group "etc" # PROP Default_Filter "" # Begin Source File SOURCE=.\dnw.rc # End Source File # End Group # Begin Source File SOURCE=.\d_box.cpp # End Source File # Begin Source File SOURCE=.\dnw.cpp # End Source File # Begin Source File SOURCE=.\Engine.cpp # End Source File # Begin Source File SOURCE=.\fileopen.cpp # End Source File # Begin Source File SOURCE=.\font.cpp # End Source File # Begin Source File SOURCE=.\icon1.ico # End Source File # Begin Source File SOURCE=.\icon2.ico # End Source File # Begin Source File SOURCE=.\rwbulk.c # End Source File # Begin Source File SOURCE=.\usbtxrx.cpp # End Source File # End Target # End Project