www.pudn.com > ScrSnapSrc.zip > ScreenSnap.cpp


////////////////////////////////////////////////////////////////////////////// 
//类名:CScreenSnapApp 
//功能:应用程序的初始化 
//作者:徐景周(jingzhou_xu@163.net) 
//组织:未来工作室(Future Studio) 
//日期:2001.12.1 
///////////////////////////////////////////////////////////////////////////// 
#include "stdafx.h" 
#include "ScreenSnap.h" 
#include "ScreenSnapDlg.h" 
 
#ifdef _DEBUG 
#define new DEBUG_NEW 
#undef THIS_FILE 
static char THIS_FILE[] = __FILE__; 
#endif 
 
BEGIN_MESSAGE_MAP(CScreenSnapApp, CWinApp) 
	//{{AFX_MSG_MAP(CScreenSnapApp) 
		// NOTE - the ClassWizard will add and remove mapping macros here. 
		//    DO NOT EDIT what you see in these blocks of generated code! 
	//}}AFX_MSG 
	ON_COMMAND(ID_HELP, CWinApp::OnHelp) 
END_MESSAGE_MAP() 
 
///////////////////////////////////////////////////////////////////////////// 
// CScreenSnapApp construction 
 
CScreenSnapApp::CScreenSnapApp() 
{ 
	// TODO: add construction code here, 
	// Place all significant initialization in InitInstance 
} 
 
///////////////////////////////////////////////////////////////////////////// 
// The one and only CScreenSnapApp object 
 
CScreenSnapApp theApp; 
 
///////////////////////////////////////////////////////////////////////////// 
// CScreenSnapApp initialization 
////////////////////////////////////////////////////////////////////////////// 
//涵数名:InitInstance 
//功能:初始化程序实例 
//作者:徐景周(jingzhou_xu@163.net) 
//组织:未来工作室(Future Studio) 
//日期:2001.12.1 
///////////////////////////////////////////////////////////////////////////// 
BOOL CScreenSnapApp::InitInstance() 
{ 
	AfxEnableControlContainer(); 
 
	// Standard initialization 
	// If you are not using these features and wish to reduce the size 
	//  of your final executable, you should remove from the following 
	//  the specific initialization routines you do not need. 
 
#ifdef _AFXDLL 
	Enable3dControls();			// Call this when using MFC in a shared DLL 
#else 
	Enable3dControlsStatic();	// Call this when linking to MFC statically 
#endif 
 
	//此程序只能运行一次,用互斥量来判断程序是否已运行 
    HANDLE m_hMutex=CreateMutex(NULL,TRUE, m_pszAppName);  
    if(GetLastError()==ERROR_ALREADY_EXISTS) { return FALSE; } 
 
	//设置对话框背景和文本颜色 
	SetDialogBkColor(RGB(160,180,220),RGB(0,0,0)); 
 
	CScreenSnapDlg dlg; 
	m_pMainWnd = &dlg; 
	int nResponse = dlg.DoModal(); 
	if (nResponse == IDOK) 
	{ 
		// TODO: Place code here to handle when the dialog is 
		//  dismissed with OK 
	} 
	else if (nResponse == IDCANCEL) 
	{ 
		// TODO: Place code here to handle when the dialog is 
		//  dismissed with Cancel 
	} 
 
	// Since the dialog has been closed, return FALSE so that we exit the 
	//  application, rather than start the application's message pump. 
	return FALSE; 
}