www.pudn.com > StuntJumper.rar > StuntJumper.h
//----------------------------------------------------------------- // Stunt Jumper Application // C++ Header - StuntJumper.h //----------------------------------------------------------------- #pragma once //----------------------------------------------------------------- // Include Files //----------------------------------------------------------------- #include#include "Resource.h" #include "GameEngine.h" #include "Bitmap.h" #include "Sprite.h" #include "ScrollingBackground.h" #include "MotorcycleSprite.h" //----------------------------------------------------------------- // Global Variables //----------------------------------------------------------------- HINSTANCE g_hInstance; GameEngine* g_pGame; HDC g_hOffscreenDC; HBITMAP g_hOffscreenBitmap; Bitmap* g_pSplashBitmap; BackgroundLayer* g_pBGRoadLayer; BackgroundLayer* g_pBGTreesLayer; BackgroundLayer* g_pBGMountainsLayer; BackgroundLayer* g_pBGSkyLayer; Bitmap* g_pJumperBitmap; Bitmap* g_pBusBitmap; Bitmap* g_pRampBitmap[2]; Bitmap* g_pGameOverBitmap; ScrollingBackground* g_pBackground; MotorcycleSprite* g_pJumperSprite; Sprite* g_pLaunchRampSprite; Sprite* g_pLandingRampSprite; Sprite* g_pBusSprite[7]; int g_iInputDelay; BOOL g_bGameOver; BOOL g_bSplash; //----------------------------------------------------------------- // Function Declarations //----------------------------------------------------------------- void NewGame(); void NewJump(int iNumBuses);