www.pudn.com > StuntJumper.rar > MotorcycleSprite.h


//----------------------------------------------------------------- 
// Motorcycle Sprite Object 
// C++ Header - MotorcycleSprite.h 
//----------------------------------------------------------------- 
 
#pragma once 
 
//----------------------------------------------------------------- 
// Include Files 
//----------------------------------------------------------------- 
#include  
#include "Resource.h" 
#include "Sprite.h" 
 
//----------------------------------------------------------------- 
// MotorcycleSprite Class 
//----------------------------------------------------------------- 
class MotorcycleSprite : public Sprite 
{ 
protected: 
  // Member Variables 
  const int m_iMINSPEED, m_iMAXSPEED; 
  const int m_iHANGTIME; 
  BOOL      m_bJumping; 
  int       m_iJumpCounter; 
  BOOL      m_bLandedSafely; 
 
public: 
  // Constructor(s)/Destructor 
          MotorcycleSprite(Bitmap* pBitmap, RECT& rcBounds, 
            BOUNDSACTION baBoundsAction = BA_STOP); 
  virtual ~MotorcycleSprite(); 
 
  // Helper Methods 
  virtual void  UpdateFrame(); 
 
  // General Methods 
  void IncreaseSpeed(); 
  void DecreaseSpeed(); 
  void StartJumping(); 
  void LandedSafely(); 
  BOOL HasLandedSafely() { return m_bLandedSafely; }; 
};