www.pudn.com > StuntJumper.rar > Background.h
//----------------------------------------------------------------- // Background Object // C++ Header - Background.h //----------------------------------------------------------------- #pragma once //----------------------------------------------------------------- // Include Files //----------------------------------------------------------------- #include#include "Bitmap.h" //----------------------------------------------------------------- // Background Class //----------------------------------------------------------------- class Background { protected: // Member Variables int m_iWidth, m_iHeight; COLORREF m_crColor; Bitmap* m_pBitmap; public: // Constructor(s)/Destructor Background(int iWidth, int iHeight, COLORREF crColor); Background(Bitmap* pBitmap); virtual ~Background(); // General Methods virtual void Update(); virtual void Draw(HDC hDC); // Accessor Methods int GetWidth() { return m_iWidth; }; int GetHeight() { return m_iHeight; }; }; //----------------------------------------------------------------- // Starry Background Class //----------------------------------------------------------------- class StarryBackground : Background { protected: // Member Variables int m_iNumStars; int m_iTwinkleDelay; POINT m_ptStars[100]; COLORREF m_crStarColors[100]; public: // Constructor(s)/Destructor StarryBackground(int iWidth, int iHeight, int iNumStars = 100, int iTwinkleDelay = 50); virtual ~StarryBackground(); // General Methods virtual void Update(); virtual void Draw(HDC hDC); };