www.pudn.com > raine.rar > make.dep
# Included files mz80help_h = source/z80/mz80help.h source/z80/mz80.h source/z80/mz8030.h source/deftypes.h mz8030_h = source/z80/mz8030.h mz80_h = source/z80/mz80.h source/deftypes.h tilemod_h = source/video/tilemod.h source/games/games.h source/deftypes.h str6x8_h = source/video/str6x8.h spz16x8_h = source/video/spz16x8.h source/deftypes.h spz16x16_h = source/video/spz16x16.h source/deftypes.h spr8x8_h = source/video/spr8x8.h spr64_h = source/video/spr64.h source/deftypes.h spr32x32_h = source/video/spr32x32.h spr16x8_h = source/video/spr16x8.h spr16x16_h = source/video/spr16x16.h spp8x8_h = source/video/spp8x8.h scroll_h = source/video/scroll.h palette_h = source/video/palette.h source/deftypes.h newspr_h = source/video/newspr.h $(spp8x8_h) $(spr32x32_h) $(spr8x8_h) $(spr16x8_h) $(str6x8_h) $(spr16x16_h) source/deftypes.h lspr16x16_h = source/video/lspr16x16.h eagle_h = source/video/eagle.h blitasm_h = source/video/blitasm.h source/raine.h blit_x2_h = source/video/blit_x2.h source/raine.h arcmon_h = source/video/arcmon.h unzip_h = source/unzip.h ymz280b_h = source/sound/ymz280b.h source/mame/handlers.h ymdeltat_h = source/sound/ymdeltat.h source/sound/ymdeltat.c ymdeltat_c = source/sound/ymdeltat.c source/mame/driver.h source/sound/sasound.h $(ymdeltat_h) ym2151_h = source/sound/ym2151.h streams_h = source/sound/streams.h streams_c = source/sound/streams.c source/ingame.h source/sound/sasound.h source/mame/driver.h source/newmem.h smp16bit_h = source/sound/smp16bit.h sasound_h = source/sound/sasound.h source/sound/2151intf.h $(ymz280b_h) source/sound/2610intf.h source/sound/m6585.h source/sound/adpcm.h source/deftypes.h source/sound/2203intf.h source/sound/3812intf.h $(smp16bit_h) source/sound/es5506.h source/sound/ay8910.h source/sound/msm5205.h $(streams_h) source/sound/qsound.h qsound_h = source/sound/qsound.h source/mame/handlers.h msm5205_h = source/sound/msm5205.h m6585_h = source/sound/m6585.h fmopl_h = source/sound/fmopl.h $(ymdeltat_h) fm_h = source/sound/fm.h source/mame/handlers.h es5506_h = source/sound/es5506.h source/mame/handlers.h ay8910_h = source/sound/ay8910.h source/mame/handlers.h adpcm_h = source/sound/adpcm.h 3812intf_h = source/sound/3812intf.h source/mame/handlers.h 2610intf_h = source/sound/2610intf.h 2203intf_h = source/sound/2203intf.h $(ay8910_h) 2151intf_h = source/sound/2151intf.h source/mame/handlers.h shiftjis_c = source/shiftjis.c savegame_h = source/savegame.h source/deftypes.h raine_h = source/raine.h source/dejap.h source/confile.h source/newmem.h source/68020/68020.h source/deftypes.h profile_c = source/profile.c newmem_h = source/newmem.h source/deftypes.h memory_h = source/mame/memory.h source/deftypes.h source/mame/handlers.h handlers_h = source/mame/handlers.h eeprom_h = source/mame/eeprom.h driver_h = source/mame/driver.h $(memory_h) m68705_h = source/m68705/m68705.h loadroms_h = source/loadroms.h source/deftypes.h ingame_h = source/ingame.h $(raine_h) hiscore_h = source/hiscore.h rguiproc_h = source/gui/rguiproc.h $(raine_h) rgui_h = source/gui/rgui.h $(raine_h) source/games/games.h gui2_h = source/gui/gui2.h source/gui/dlg_key_game.h source/gui/dlg_cheat.h source/gui/dlg_joy_game.h $(rguiproc_h) source/gui/dlg_dsw.h source/gui/dlg_sound.h $(raine_h) source/gui/dlg_about.h $(rgui_h) gui_h = source/gui/gui.h source/deftypes.h dlg_sound_h = source/gui/dlg_sound.h dlg_key_game_h = source/gui/dlg_key_game.h dlg_joy_game_h = source/gui/dlg_joy_game.h dlg_dsw_h = source/gui/dlg_dsw.h dlg_cheat_h = source/gui/dlg_cheat.h dlg_about_h = source/gui/dlg_about.h zerozone_h = source/games/zerozone.h xsystem2_h = source/games/xsystem2.h xsystem1_h = source/games/xsystem1.h wwfsstar_h = source/games/wwfsstar.h wrestlef_h = source/games/wrestlef.h wgp_h = source/games/wgp.h warriorb_h = source/games/warriorb.h volfied_h = source/games/volfied.h viofight_h = source/games/viofight.h upl_h = source/games/upl.h undrfire_h = source/games/undrfire.h twinqix_h = source/games/twinqix.h trstars_h = source/games/trstars.h topspeed_h = source/games/topspeed.h topland_h = source/games/topland.h toki_h = source/games/toki.h toaplan2_h = source/games/toaplan2.h toaplan1_h = source/games/toaplan1.h thundfox_h = source/games/thundfox.h tetrist_h = source/games/tetrist.h terraf_h = source/games/terraf.h terrac_h = source/games/terrac.h tecmosys_h = source/games/tecmosys.h tchnosnd_h = source/games/tchnosnd.h source/deftypes.h tc220ioc_h = source/games/tc220ioc.h source/deftypes.h tc200obj_h = source/games/tc200obj.h source/deftypes.h tc180vcu_h = source/games/tc180vcu.h source/deftypes.h tc150rod_h = source/games/tc150rod.h source/deftypes.h tc140syt_h = source/games/tc140syt.h source/deftypes.h tc110pcr_h = source/games/tc110pcr.h source/deftypes.h tc100scn_h = source/games/tc100scn.h source/deftypes.h tc006vcu_h = source/games/tc006vcu.h source/deftypes.h tc005rot_h = source/games/tc005rot.h source/deftypes.h tc004vcu_h = source/games/tc004vcu.h source/deftypes.h tc003vcu_h = source/games/tc003vcu.h source/deftypes.h tc002obj_h = source/games/tc002obj.h source/deftypes.h taitosnd_h = source/games/taitosnd.h $(tc140syt_h) source/deftypes.h syvalion_h = source/games/syvalion.h superchs_h = source/games/superchs.h ssi_h = source/games/ssi.h spcinv95_h = source/games/spcinv95.h spacegun_h = source/games/spacegun.h solfigtr_h = source/games/solfigtr.h snowbros_h = source/games/snowbros.h silkworm_h = source/games/silkworm.h silentd_h = source/games/silentd.h setax1_h = source/games/setax1.h source/deftypes.h robokid_h = source/games/robokid.h ringrage_h = source/games/ringrage.h ridefght_h = source/games/ridefght.h recordbr_h = source/games/recordbr.h rastan2_h = source/games/rastan2.h rastan_h = source/games/rastan.h rambo3_h = source/games/rambo3.h rainbow_h = source/games/rainbow.h quizgame_h = source/games/quizgame.h pulirula_h = source/games/pulirula.h puchicar_h = source/games/puchicar.h psyforce_h = source/games/psyforce.h popnpop_h = source/games/popnpop.h pbobble4_h = source/games/pbobble4.h pbobble3_h = source/games/pbobble3.h pbobble2_h = source/games/pbobble2.h othunder_h = source/games/othunder.h opwolf3_h = source/games/opwolf3.h opwolf_h = source/games/opwolf.h nmk_h = source/games/nmk.h ninjaw_h = source/games/ninjaw.h ninjak_h = source/games/ninjak.h nichisnd_h = source/games/nichisnd.h source/deftypes.h mjnquest_h = source/games/mjnquest.h metalb_h = source/games/metalb.h megasys1_h = source/games/megasys1.h megasy32_h = source/games/megasy32.h megab_h = source/games/megab.h masterw_h = source/games/masterw.h lsystem_h = source/games/lsystem.h liquidk_h = source/games/liquidk.h lightbr_h = source/games/lightbr.h landmakr_h = source/games/landmakr.h ktiger2_h = source/games/ktiger2.h ksystem_h = source/games/ksystem.h koshien_h = source/games/koshien.h konamigx_h = source/games/konamigx.h kaiserkn_h = source/games/kaiserkn.h intcup94_h = source/games/intcup94.h hthero95_h = source/games/hthero95.h hitice_h = source/games/hitice.h heavyunt_h = source/games/heavyunt.h gunlock_h = source/games/gunlock.h gunfront_h = source/games/gunfront.h gunbird_h = source/games/gunbird.h growl_h = source/games/growl.h gridseek_h = source/games/gridseek.h gekridan_h = source/games/gekridan.h gcpball_h = source/games/gcpball.h games_h = source/games/games.h $(loadroms_h) source/deftypes.h gameinc_h = source/games/gameinc.h $(ingame_h) source/dsw.h $(games_h) $(tilemod_h) $(spz16x8_h) $(spz16x16_h) source/files.h $(spr64_h) source/control.h source/68020/u020help.h $(loadroms_h) source/68000/starhelp.h $(newspr_h) source/cpumain.h $(raine_h) $(palette_h) $(scroll_h) source/6502/m6502hlp.h $(newmem_h) $(mz80help_h) galpanic_h = source/games/galpanic.h flstory_h = source/games/flstory.h finalb_h = source/games/finalb.h fchamp_h = source/games/fchamp.h f3system_h = source/games/f3system.h f3demo_h = source/games/f3demo.h exzisus_h = source/games/exzisus.h earthjkr_h = source/games/earthjkr.h eaction2_h = source/games/eaction2.h driftout_h = source/games/driftout.h doubled3_h = source/games/doubled3.h dondokod_h = source/games/dondokod.h dleague_h = source/games/dleague.h dinorex_h = source/games/dinorex.h default_h = source/games/default.h deadconx_h = source/games/deadconx.h dariusg_h = source/games/dariusg.h darius2d_h = source/games/darius2d.h darius_h = source/games/darius.h dangarb_h = source/games/dangarb.h cupfinal_h = source/games/cupfinal.h ctribebl_h = source/games/ctribebl.h crimec_h = source/games/crimec.h cps1_h = source/games/cps1.h contcirc_h = source/games/contcirc.h cleofort_h = source/games/cleofort.h chasehq2_h = source/games/chasehq2.h chasehq_h = source/games/chasehq.h chaknpop_h = source/games/chaknpop.h cave_h = source/games/cave.h cameltry_h = source/games/cameltry.h cadash_h = source/games/cadash.h cabal_h = source/games/cabal.h bubsymph_h = source/games/bubsymph.h bublbobl_h = source/games/bublbobl.h bubblem_h = source/games/bubblem.h bsystem_h = source/games/bsystem.h bshark_h = source/games/bshark.h bonzeadv_h = source/games/bonzeadv.h bloodbro_h = source/games/bloodbro.h biomtoy_h = source/games/biomtoy.h asuka_h = source/games/asuka.h ashura_h = source/games/ashura.h armedf_h = source/games/armedf.h arkretrn_h = source/games/arkretrn.h arabianm_h = source/games/arabianm.h aquajack_h = source/games/aquajack.h ainferno_h = source/games/ainferno.h files_h = source/files.h $(unzip_h) source/deftypes.h emumain_h = source/emumain.h source/deftypes.h dsw_h = source/dsw.h source/deftypes.h dejap_h = source/dejap.h deftypes_h = source/deftypes.h decode_h = source/decode.h $(deftypes_h) debug_h = source/debug.h $(raine_h) cpumain_h = source/cpumain.h $(deftypes_h) control_h = source/control.h $(deftypes_h) confile_h = source/confile.h $(deftypes_h) config_h = source/config.h cat93c46_h = source/cat93c46.h $(deftypes_h) asmdefs_inc = source/asmdefs.inc arpro_h = source/arpro.h $(deftypes_h) u020help_h = source/68020/u020help.h source/68020/newcpu.h source/68020/m68k.h source/68020/68020.h readcpu_h = source/68020/readcpu.h newcpu_h = source/68020/newcpu.h m68k_h = source/68020/m68k.h cputbl_h = source/68020/cputbl.h asm02x_s = source/68020/asm02x.s $(asmdefs_inc) asm02f_s = source/68020/asm02f.s asm02e_s = source/68020/asm02e.s asm02d_s = source/68020/asm02d.s asm02c_s = source/68020/asm02c.s asm02b_s = source/68020/asm02b.s asm02a_s = source/68020/asm02a.s asm029_s = source/68020/asm029.s asm028_s = source/68020/asm028.s asm027_s = source/68020/asm027.s asm026_s = source/68020/asm026.s asm025_s = source/68020/asm025.s asm024_s = source/68020/asm024.s asm023_s = source/68020/asm023.s asm022_s = source/68020/asm022.s asm021_s = source/68020/asm021.s asm020_s = source/68020/asm020.s 68020_h = source/68020/68020.h $(raine_h) starhelp_h = source/68000/starhelp.h source/68000/starcpu.h $(deftypes_h) starcpu_h = source/68000/starcpu.h m6502hlp_h = source/6502/m6502hlp.h source/6502/m6502.h $(deftypes_h) m6502_h = source/6502/m6502.h # Object files $(OBJDIR)/z80/mz80help.o: $(debug_h) $(savegame_h) $(raine_h) $(mz80help_h) $(OBJDIR)/video/tilemod.o: $(tilemod_h) $(gameinc_h) $(debug_h) $(OBJDIR)/video/spz16x8.o: $(spz16x8_h) $(gameinc_h) $(debug_h) $(OBJDIR)/video/spz16x16_32.o: $(spz16x16_h) $(gameinc_h) $(debug_h) $(OBJDIR)/video/spz16x16_16.o: $(spz16x16_h) $(gameinc_h) $(debug_h) $(OBJDIR)/video/spz16x16.o: $(spz16x16_h) $(gameinc_h) $(debug_h) $(OBJDIR)/video/spr64.o: $(newspr_h) $(raine_h) $(OBJDIR)/video/palette.o: $(gameinc_h) $(blitasm_h) $(raine_h) $(palette_h) $(OBJDIR)/video/newspr.o: $(games_h) $(tilemod_h) $(spz16x16_h) $(lspr16x16_h) $(newspr_h) $(raine_h) $(OBJDIR)/video/i386/str6x8_8.o: $(asmdefs_inc) $(OBJDIR)/video/i386/str6x8_32.o: $(asmdefs_inc) $(OBJDIR)/video/i386/str6x8_16.o: $(asmdefs_inc) $(OBJDIR)/video/i386/spr8x8_8.o: $(asmdefs_inc) $(OBJDIR)/video/i386/spr8x8_32.o: $(asmdefs_inc) $(OBJDIR)/video/i386/spr8x8_16.o: $(asmdefs_inc) $(OBJDIR)/video/i386/spr32x32_8.o: $(asmdefs_inc) $(OBJDIR)/video/i386/spr32x32_32.o: $(asmdefs_inc) $(OBJDIR)/video/i386/spr32x32_16.o: $(asmdefs_inc) $(OBJDIR)/video/i386/spr16x8.o: $(asmdefs_inc) $(OBJDIR)/video/i386/spr16x16_8.o: $(asmdefs_inc) $(OBJDIR)/video/i386/spr16x16_32.o: $(asmdefs_inc) $(OBJDIR)/video/i386/spr16x16_16.o: $(asmdefs_inc) $(OBJDIR)/video/i386/spp8x8_32.o: $(asmdefs_inc) $(OBJDIR)/video/i386/spp8x8_16.o: $(asmdefs_inc) $(OBJDIR)/video/i386/spp8x8.o: $(asmdefs_inc) $(OBJDIR)/video/i386/newspr2_32.o: $(asmdefs_inc) $(OBJDIR)/video/i386/newspr2_16.o: $(asmdefs_inc) $(OBJDIR)/video/i386/newspr2.o: $(asmdefs_inc) $(OBJDIR)/video/i386/blit_x2_8.o: $(asmdefs_inc) $(OBJDIR)/video/i386/blit_x2_32.o: $(asmdefs_inc) $(OBJDIR)/video/i386/blit_x2_24.o: $(asmdefs_inc) $(OBJDIR)/video/i386/blit_x2_16.o: $(asmdefs_inc) $(OBJDIR)/video/c/lspr16_8.o: $(deftypes_h) $(raine_h) $(OBJDIR)/video/c/lspr16_32.o: $(deftypes_h) $(raine_h) $(OBJDIR)/video/c/lspr16_16.o: $(deftypes_h) $(raine_h) $(OBJDIR)/video/blitasm.o: $(asmdefs_inc) $(OBJDIR)/video/arcmon.o: $(arcmon_h) $(OBJDIR)/video/arcmode.o: $(asmdefs_inc) $(OBJDIR)/unzip.o: $(unzip_h) $(OBJDIR)/sound/ymz280b.o: $(sasound_h) $(loadroms_h) $(savegame_h) $(driver_h) $(OBJDIR)/sound/ymdeltat.o: $(sasound_h) $(driver_h) $(ymdeltat_h) $(OBJDIR)/sound/ym2151.o: $(sasound_h) $(ym2151_h) $(driver_h) $(OBJDIR)/sound/smp16bit.o: $(ingame_h) $(sasound_h) $(debug_h) $(smp16bit_h) $(raine_h) $(OBJDIR)/sound/sasound.o: $(games_h) $(sasound_h) $(debug_h) $(streams_c) $(raine_h) $(OBJDIR)/sound/qsound.o: $(sasound_h) $(loadroms_h) $(driver_h) $(qsound_h) $(OBJDIR)/sound/msm5205.o: $(sasound_h) $(debug_h) $(raine_h) $(msm5205_h) $(OBJDIR)/sound/m6585.o: $(ingame_h) $(sasound_h) $(debug_h) $(m6585_h) $(smp16bit_h) $(raine_h) $(OBJDIR)/sound/fmopl.o: $(sasound_h) $(fmopl_h) $(driver_h) $(OBJDIR)/sound/fm.o: $(sasound_h) $(deftypes_h) $(ay8910_h) $(fm_h) $(driver_h) $(ymdeltat_h) $(OBJDIR)/sound/es5506.o: $(sasound_h) $(adpcm_h) $(driver_h) $(OBJDIR)/sound/ay8910.o: $(sasound_h) $(ay8910_h) $(driver_h) $(streams_h) $(OBJDIR)/sound/adpcm.o: $(sasound_h) $(adpcm_h) $(loadroms_h) $(driver_h) $(OBJDIR)/sound/3812intf.o: $(sasound_h) $(3812intf_h) $(fmopl_h) $(fm_h) $(driver_h) $(OBJDIR)/sound/2610intf.o: $(sasound_h) $(fm_h) $(driver_h) $(OBJDIR)/sound/2203intf.o: $(sasound_h) $(ay8910_h) $(fm_h) $(driver_h) $(OBJDIR)/sound/2151intf.o: $(sasound_h) $(ym2151_h) $(fm_h) $(driver_h) $(OBJDIR)/savegame.o: $(ingame_h) $(games_h) $(sasound_h) $(memory_h) $(files_h) $(debug_h) $(config_h) $(newcpu_h) $(starhelp_h) $(savegame_h) $(cpumain_h) $(raine_h) $(m68k_h) $(68020_h) $(mz80help_h) $(OBJDIR)/raine.o: $(ingame_h) $(dsw_h) $(games_h) $(sasound_h) $(files_h) $(debug_h) $(control_h) $(config_h) $(starhelp_h) $(savegame_h) $(gui_h) $(arpro_h) $(raine_h) $(rgui_h) $(m6502hlp_h) $(68020_h) $(mz80help_h) $(OBJDIR)/newmem.o: $(debug_h) $(raine_h) $(OBJDIR)/mame/memory.o: $(memory_h) $(mz80help_h) $(OBJDIR)/mame/eeprom.o: $(savegame_h) $(eeprom_h) $(driver_h) $(OBJDIR)/m68705/m68705.o: $(savegame_h) $(m68705_h) $(raine_h) $(OBJDIR)/loadroms.o: $(gameinc_h) $(files_h) $(debug_h) $(loadroms_h) $(gui_h) $(unzip_h) $(OBJDIR)/ingame.o: $(ingame_h) $(games_h) $(tilemod_h) $(eagle_h) $(sasound_h) $(blit_x2_h) $(debug_h) $(blitasm_h) $(control_h) $(config_h) $(emumain_h) $(newspr_h) $(arpro_h) $(raine_h) $(palette_h) $(profile_c) $(OBJDIR)/hiscore.o: $(gameinc_h) $(hiscore_h) $(OBJDIR)/gui/rguiproc.o: $(rguiproc_h) $(gui_h) $(raine_h) $(palette_h) $(rgui_h) $(OBJDIR)/gui/rgui.o: $(debug_h) $(rguiproc_h) $(gui_h) $(raine_h) $(rgui_h) $(OBJDIR)/gui/rfsel.o: $(rguiproc_h) $(raine_h) $(rgui_h) $(OBJDIR)/gui/gui.o: $(ingame_h) $(dsw_h) $(arcmon_h) $(games_h) $(tilemod_h) $(sasound_h) $(shiftjis_c) $(gui2_h) $(debug_h) $(default_h) $(control_h) $(config_h) $(hiscore_h) $(emumain_h) $(loadroms_h) $(savegame_h) $(gui_h) $(dlg_sound_h) $(arpro_h) $(raine_h) $(palette_h) $(newmem_h) 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