www.pudn.com > ODBCApi.rar > ShadeButtonST.h


// 
//	Class:		CShadeButtonST 
// 
//	Compiler:	Visual C++ 
//				eMbedded Visual C++ 
//	Tested on:	Visual C++ 6.0 
//				Windows CE 3.0 
// 
//	Created:	14/June/2001 
//	Updated:	03/December/2001 
// 
//	Author:		Davide Calabro'		davide_calabro@yahoo.com 
//									http://www.softechsoftware.it 
// 
//	Disclaimer 
//	---------- 
//	THIS SOFTWARE AND THE ACCOMPANYING FILES ARE DISTRIBUTED "AS IS" AND WITHOUT 
//	ANY WARRANTIES WHETHER EXPRESSED OR IMPLIED. NO REPONSIBILITIES FOR POSSIBLE 
//	DAMAGES OR EVEN FUNCTIONALITY CAN BE TAKEN. THE USER MUST ASSUME THE ENTIRE 
//	RISK OF USING THIS SOFTWARE. 
// 
//	Terms of use 
//	------------ 
//	THIS SOFTWARE IS FREE FOR PERSONAL USE OR FREEWARE APPLICATIONS. 
//	IF YOU USE THIS SOFTWARE IN COMMERCIAL OR SHAREWARE APPLICATIONS YOU 
//	ARE GENTLY ASKED TO DONATE 1$ (ONE U.S. DOLLAR) TO THE AUTHOR: 
// 
//		Davide Calabro' 
//		P.O. Box 65 
//		21019 Somma Lombardo (VA) 
//		Italy 
// 
#ifndef _SHADEBUTTONST_H_ 
#define _SHADEBUTTONST_H_ 
 
#ifdef _WIN32_WCE 
#define	BASE_BTNST_CLASS	CCeButtonST 
#define	INC_BTNST			"CeBtnST.h" 
#else 
#define	BASE_BTNST_CLASS	CButtonST 
#define	INC_BTNST			"BtnST.h" 
#endif 
 
#include INC_BTNST 
#include "CeXDib.h" 
 
#if _MSC_VER > 1000 
#pragma once 
#endif // _MSC_VER > 1000 
 
class CShadeButtonST : public BASE_BTNST_CLASS 
{ 
public: 
	CShadeButtonST(); 
	virtual ~CShadeButtonST(); 
 
	enum	{	SHS_NOISE = 0, 
				SHS_DIAGSHADE, 
				SHS_HSHADE, 
				SHS_VSHADE, 
				SHS_HBUMP, 
				SHS_VBUMP, 
				SHS_SOFTBUMP, 
				SHS_HARDBUMP, 
				SHS_METAL	}; 
 
	void SetShade(UINT shadeID=0,BYTE granularity=8,BYTE highlight=10,BYTE coloring=0,COLORREF color=0); 
 
private: 
	CCeXDib m_dNormal,m_dDown,m_dDisabled,m_dOver,m_dh,m_dv; 
 
protected: 
	virtual DWORD OnDrawBorder(CDC* pDC, LPCRECT pRect); 
	virtual DWORD OnDrawBackground(CDC* pDC, LPCRECT pRect); 
}; 
 
#endif