www.pudn.com > layer1.rar > l1_dyn_dwl_const.h
/************* Revision Controle System Header ************* * GSM Layer 1 software * L1_DYN_DWL_CONST.H * * Filename l1_dyn_dwl_const.h.h * Copyright 2004 (C) Texas Instruments * ************* Revision Controle System Header *************/ #if (L1_DYN_DSP_DWNLD == 1) #ifndef _L1_DYN_DWL_CONST_H_ #define _L1_DYN_DWL_CONST_H_ /* DSP dynamic download background task id */ #define C_BGD_DSP_DYN_DWNLD 10 #define RED 1 #define GREEN 0 #if ((CODE_VERSION == SIMULATION) || (CHIPSET == 12) || (CHIPSET == 15)) #define MAX_NUM_OF_PATCH_IDS 6 #define MAX_NUM_OF_SEMAPHORES 8 #define NUM_OF_DYN_DWNLD_PRIMITIVES 8 #elif (CHIPSET == 10 && BOARD == 35) #define MAX_NUM_OF_PATCH_IDS 3 #define MAX_NUM_OF_SEMAPHORES 4 #define NUM_OF_DYN_DWNLD_PRIMITIVES 4 #endif // (CODE_VERSION == SIMULATION) || (CHIPSET == 10)) #define NUM_WORDS_COPY_API 256 // even value mandatory #define NUM_PRIM_DYN_DWNLD 8 #define START_API_DWNLD_AREA 0x1808 // 0x1808 #define SIZE_API_DWNLD_AREA 0x7F8 // 0x800 #define START_API_DWNLD_AREA_DURING_E2 0x10BE // 0x10BE #define SIZE_API_DWNLD_AREA_DURING_E2 0x410 // 0x410 #define MCU_API_BASE_ADDRESS 0xFFD00000L #define DSP_API_BASE_ADDRESS 0x800 /* Dynamic Download API base address */ #define C_DYN_DWNLD_API_BASE_ADDRESS 0x17F6 #define HEADER_PATCH_SIZE 4 #if(CODE_VERSION == SIMULATION) #define CRC_SIMU_OK 0xCAFE #define SIZE_DWNLD_AREA_SIMU 2048 #endif #define TRUE 1 #define FALSE 0 /* Define commands MCU/DSP*/ #define C_DWL_DOWNLOAD_CTRL_DSP_ACK 0 #define C_DWL_DOWNLOAD_CTRL_DOWNLOAD 1 #define C_DWL_DOWNLOAD_CTRL_INSTALL 2 #define C_DWL_DOWNLOAD_CTRL_UNINSTALL 3 #define C_DWL_DOWNLOAD_CTRL_ABORT 4 #define C_DWL_DOWNLOAD_CTRL_INIT 5 #define C_DWL_ERR_RESET 0 /* Patch IDs definitions */ #if ((CODE_VERSION == SIMULATION) || (CHIPSET == 12) || (CHIPSET == 15)) #define MP3_PATCH 0 #define MMS_PATCH 1 #define E2_PATCH 2 #define TTY_PATCH 3 #define SPEECH_ACOUSTIC_PATCH 4 #define AAC_PATCH 5 #elif (CHIPSET == 10 && BOARD == 35) #define MMS_PATCH 0 #define TTY_PATCH 1 #define SPEECH_ACOUSTIC_PATCH 2 #endif #if ((CODE_VERSION == SIMULATION) || (CHIPSET == 12) || (CHIPSET == 15)) #define MP3_STATE_MACHINE 0 #define VM_STATE_MACHINE 1 #define E2_STATE_MACHINE 2 #define ANR_STATE_MACHINE 3 #define SR_STATE_MACHINE 4 #define TTY_STATE_MACHINE 5 #define WCM_STATE_MACHINE 6 #define AAC_STATE_MACHINE 7 #define AGC_UL_STATE_MACHINE ANR_STATE_MACHINE #define AGC_DL_STATE_MACHINE ANR_STATE_MACHINE #define DRC_STATE_MACHINE ANR_STATE_MACHINE #define AEC_STATE_MACHINE ANR_STATE_MACHINE #elif (CHIPSET == 10 && BOARD == 35) #define VM_STATE_MACHINE 0 #define ANR_STATE_MACHINE 1 #define SR_STATE_MACHINE 2 #define TTY_STATE_MACHINE 3 #endif #endif // _L1_DYN_DWL_CONST_H_ #endif // L1_DYN_DSP_DWNLD