www.pudn.com > cygl.rar > CYGLXT.h
// CYGLXT.h : main header file for the CYGLXT application
//
#if !defined(AFX_CYGLXT_H__D578ACE7_D340_40CE_B087_652E2D3C83F5__INCLUDED_)
#define AFX_CYGLXT_H__D578ACE7_D340_40CE_B087_652E2D3C83F5__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#define IDC_HAND MAKEINTRESOURCE(32649)
#include "resource.h" // main symbols
/////////////////////////////////////////////////////////////////////////////
// CCYGLXTApp:
// See CYGLXT.cpp for the implementation of this class
//
class CCYGLXTApp : public CWinApp
{
public:
CCYGLXTApp();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CCYGLXTApp)
public:
virtual BOOL InitInstance();
//}}AFX_VIRTUAL
// Implementation
//{{AFX_MSG(CCYGLXTApp)
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_CYGLXT_H__D578ACE7_D340_40CE_B087_652E2D3C83F5__INCLUDED_)