www.pudn.com > CbuttonListBoxDemo.zip > ButtonListBox.h


#if !defined(AFX_BUTTONLISTBOX_H__10063853_6CA3_40C2_8B5E_289233B8F489__INCLUDED_) 
#define AFX_BUTTONLISTBOX_H__10063853_6CA3_40C2_8B5E_289233B8F489__INCLUDED_ 
 
#if _MSC_VER > 1000 
#pragma once 
#endif // _MSC_VER > 1000 
// ButtonListBox.h : header file 
// 
 
///////////////////////////////////////////////////////////////////////////// 
// CButtonListBox window 
#include "Afxtempl.h" 
#include "LedButton.h" 
 
#define NUMBER_OF_BUTTONS_IN_LIST_VIEW	10	// List box will hold 10 buttons before scroll bars are needed 
 
class CButtonListBox : public CListBox 
{ 
// Construction 
public: 
	CButtonListBox(); 
	void AddItem(LPCTSTR ButtonText); 
 
// Attributes 
private: 
	CArray m_ButtonArray; 
 
// Operations 
public: 
 
// Overrides 
	// ClassWizard generated virtual function overrides 
	//{{AFX_VIRTUAL(CButtonListBox) 
	public: 
	virtual BOOL PreTranslateMessage(MSG* pMsg); 
	protected: 
	virtual void PreSubclassWindow(); 
	//}}AFX_VIRTUAL 
 
// Implementation 
public: 
	virtual ~CButtonListBox(); 
 
	// Generated message map functions 
protected: 
	//{{AFX_MSG(CButtonListBox) 
	afx_msg void DrawItem(LPDRAWITEMSTRUCT lpDrawItemStruct); 
	afx_msg BOOL OnEraseBkgnd(CDC* pDC); 
	//}}AFX_MSG 
 
	DECLARE_MESSAGE_MAP() 
}; 
 
///////////////////////////////////////////////////////////////////////////// 
 
//{{AFX_INSERT_LOCATION}} 
// Microsoft Visual C++ will insert additional declarations immediately before the previous line. 
 
#endif // !defined(AFX_BUTTONLISTBOX_H__10063853_6CA3_40C2_8B5E_289233B8F489__INCLUDED_)