www.pudn.com > ProjectionTransformWork.rar > ParDlg.h


#if !defined(AFX_PARDLG_H__B4B1D8FA_B01E_4DF2_A3ED_7477AE10A519__INCLUDED_) 
#define AFX_PARDLG_H__B4B1D8FA_B01E_4DF2_A3ED_7477AE10A519__INCLUDED_ 
 
#if _MSC_VER > 1000 
#pragma once 
#endif // _MSC_VER > 1000 
// ParDlg.h : header file 
// 
 
///////////////////////////////////////////////////////////////////////////// 
// CParDlg dialog 
 
class CParDlg : public CDialog 
{ 
// Construction 
public: 
	CParDlg(CWnd* pParent = NULL);   // standard constructor 
 
// Dialog Data 
	//{{AFX_DATA(CParDlg) 
	enum { IDD = IDD_DLG1 }; 
	int		m_DrawType;		//与单选按钮关联的变量,表示选择的投影类型,没有选择时,该值为-1 
	int		m_PRPx; 
	int		m_PRPy; 
	int		m_PRPz; 
	int		m_VPNx;		//为编辑框关联的变量,变量类型为int 
	int		m_VPNy; 
	int		m_VPNz; 
	int		m_VRPx; 
	int		m_VRPy; 
	int		m_VRPz; 
	int		m_VUPx; 
	int		m_VUPy; 
	int		m_VUPz; 
	//}}AFX_DATA 
 
 
// Overrides 
	// ClassWizard generated virtual function overrides 
	//{{AFX_VIRTUAL(CParDlg) 
	protected: 
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support 
	//}}AFX_VIRTUAL 
 
// Implementation 
protected: 
 
	// Generated message map functions 
	//{{AFX_MSG(CParDlg) 
	virtual void OnOK(); 
	afx_msg void OnTouying1(); 
	afx_msg void OnFushi(); 
	afx_msg void OnIsometric(); 
	afx_msg void OnPerspective(); 
	//}}AFX_MSG 
	DECLARE_MESSAGE_MAP() 
}; 
 
//{{AFX_INSERT_LOCATION}} 
// Microsoft Visual C++ will insert additional declarations immediately before the previous line. 
 
#endif // !defined(AFX_PARDLG_H__B4B1D8FA_B01E_4DF2_A3ED_7477AE10A519__INCLUDED_)