www.pudn.com > ProjectionTransformWork.rar > ParDlg.h
#if !defined(AFX_PARDLG_H__B4B1D8FA_B01E_4DF2_A3ED_7477AE10A519__INCLUDED_)
#define AFX_PARDLG_H__B4B1D8FA_B01E_4DF2_A3ED_7477AE10A519__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// ParDlg.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CParDlg dialog
class CParDlg : public CDialog
{
// Construction
public:
CParDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CParDlg)
enum { IDD = IDD_DLG1 };
int m_DrawType; //与单选按钮关联的变量,表示选择的投影类型,没有选择时,该值为-1
int m_PRPx;
int m_PRPy;
int m_PRPz;
int m_VPNx; //为编辑框关联的变量,变量类型为int
int m_VPNy;
int m_VPNz;
int m_VRPx;
int m_VRPy;
int m_VRPz;
int m_VUPx;
int m_VUPy;
int m_VUPz;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CParDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CParDlg)
virtual void OnOK();
afx_msg void OnTouying1();
afx_msg void OnFushi();
afx_msg void OnIsometric();
afx_msg void OnPerspective();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_PARDLG_H__B4B1D8FA_B01E_4DF2_A3ED_7477AE10A519__INCLUDED_)