www.pudn.com > DZY_Game.rar > Game_Light.h


#pragma once 
#include "stdafx.h" 
#include "Game_Actor.h" 
#include "Game_App.h" 
 
class Game_PointLight : public Game_Actor{ 
public: 
	D3DLIGHT9 d3dLight; 
	Game_PointLight(); 
	void Render(float timeDelta); 
};