www.pudn.com > DZY_Game.rar > Game_Light.h
#pragma once
#include "stdafx.h"
#include "Game_Actor.h"
#include "Game_App.h"
class Game_PointLight : public Game_Actor{
public:
D3DLIGHT9 d3dLight;
Game_PointLight();
void Render(float timeDelta);
};