www.pudn.com > DZY_Game.rar > Game_Interface.h


#pragma once 
#include "stdafx.h" 
#include "Game_Resource.h" 
 
class Game_Interface{ 
	public: 
		LPDIRECT3DTEXTURE9 m_pTexture; 
		INT				m_nWidth; 
		INT				m_nHeight; 
		BOOL			m_bShow; 
		BOOL			m_bEnable; 
		D3DXVECTOR2		m_Position; 
		D3DXVECTOR2		m_Scale; 
		RECT			m_ShownRect; 
		 
		void InitInterface(wstring texName,int nWidth,int nHeight,D3DXVECTOR2 scale,D3DXVECTOR2 pos,bool bShow); 
		void Render(); 
};