www.pudn.com > DZY_Game.rar > Game_Interface.h
#pragma once
#include "stdafx.h"
#include "Game_Resource.h"
class Game_Interface{
public:
LPDIRECT3DTEXTURE9 m_pTexture;
INT m_nWidth;
INT m_nHeight;
BOOL m_bShow;
BOOL m_bEnable;
D3DXVECTOR2 m_Position;
D3DXVECTOR2 m_Scale;
RECT m_ShownRect;
void InitInterface(wstring texName,int nWidth,int nHeight,D3DXVECTOR2 scale,D3DXVECTOR2 pos,bool bShow);
void Render();
};