www.pudn.com > DZY_Game.rar > Game_Input.h


#pragma once 
#include "..\Include\stdafx.h" 
 
class Game_Input{ 
	LPDIRECTINPUT8			m_pDInput; 
	LPDIRECTINPUTDEVICE8	m_pDInputKB; 
	LPDIRECTINPUTDEVICE8	m_pDInputMouse; 
	char			m_strKeyState[256]; 
	char			m_strKeyStateOld[256]; 
	DIMOUSESTATE	m_MouseStateOld; 
 
public: 
	//初始化DirectInput 
	Game_Input(); 
 
	void Init(); 
	void Release(); 
	//更新,读取状态 
	LRESULT Update(void); 
 
	DIMOUSESTATE	m_MouseState; 
	//获得按键值 
	LRESULT GetIsKeyDown(DWORD keycode){ 
		if(keycode