www.pudn.com > DZY_Game.rar > Game_Input.h
#pragma once
#include "..\Include\stdafx.h"
class Game_Input{
LPDIRECTINPUT8 m_pDInput;
LPDIRECTINPUTDEVICE8 m_pDInputKB;
LPDIRECTINPUTDEVICE8 m_pDInputMouse;
char m_strKeyState[256];
char m_strKeyStateOld[256];
DIMOUSESTATE m_MouseStateOld;
public:
//初始化DirectInput
Game_Input();
void Init();
void Release();
//更新,读取状态
LRESULT Update(void);
DIMOUSESTATE m_MouseState;
//获得按键值
LRESULT GetIsKeyDown(DWORD keycode){
if(keycode