www.pudn.com > DZY_Game.rar > Game_EnemyNpc.h


#pragma once 
#include "stdafx.h" 
#include "Game_Actor.h" 
#include "Game_SkinMesh.h" 
#include "Game_Resource.h" 
 
 
class Game_EnemyNpc : public Game_Actor{ 
	private: 
		Game_Terrain* m_pGame_Terrain; 
	public: 
		Game_SkinMesh* m_pGame_SkinMesh; 
		 
		Game_EnemyNpc(WCHAR * name,Game_Terrain* Game_Terrain,D3DXVECTOR3 pos,float scale); 
 
		virtual void Render(float timeStep); 
};