www.pudn.com > CImage.rar > DlgScrSaver.dsp
# Microsoft Developer Studio Project File - Name="DlgScrSaver" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 5.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Application" 0x0101 CFG=DlgScrSaver - Win32 Release !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "DlgScrSaver.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "DlgScrSaver.mak" CFG="DlgScrSaver - Win32 Release" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "DlgScrSaver - Win32 Release" (based on "Win32 (x86) Application") !MESSAGE "DlgScrSaver - Win32 Debug" (based on "Win32 (x86) Application") !MESSAGE # Begin Project # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe MTL=midl.exe RSC=rc.exe !IF "$(CFG)" == "DlgScrSaver - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir ".\Release" # PROP BASE Intermediate_Dir ".\Release" # PROP BASE Target_Dir "" # PROP Use_MFC 2 # PROP Use_Debug_Libraries 0 # PROP Output_Dir ".\Release" # PROP Intermediate_Dir ".\Release" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /c # ADD CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /Yu"Stdafx.h" /FD /c # ADD BASE MTL /nologo /D "NDEBUG" /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 # ADD LINK32 /nologo /subsystem:windows /machine:I386 /out:".\Release\DlgScrSaver.scr" !ELSEIF "$(CFG)" == "DlgScrSaver - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir ".\Debug" # PROP BASE Intermediate_Dir ".\Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 2 # PROP Use_Debug_Libraries 1 # PROP Output_Dir ".\Debug" # PROP Intermediate_Dir ".\Debug" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /c # ADD CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /Yu"Stdafx.h" /FD /c # ADD BASE MTL /nologo /D "_DEBUG" /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 # ADD LINK32 /nologo /subsystem:windows /debug /machine:I386 /out:".\Debug\DlgScrSaver.scr" !ENDIF # Begin Target # Name "DlgScrSaver - Win32 Release" # Name "DlgScrSaver - Win32 Debug" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;hpj;bat;for;f90" # Begin Source File SOURCE=.\DlgScrSaver.cpp # End Source File # Begin Source File SOURCE=.\DlgScrSaver.rc !IF "$(CFG)" == "DlgScrSaver - Win32 Release" !ELSEIF "$(CFG)" == "DlgScrSaver - Win32 Debug" !ENDIF # End Source File # Begin Source File SOURCE=.\Drawwnd.cpp # End Source File # Begin Source File SOURCE=.\meta.cpp # End Source File # Begin Source File SOURCE=.\Saverdlg.cpp # End Source File # Begin Source File SOURCE=.\Saverwnd.cpp # End Source File # Begin Source File SOURCE=.\Stdafx.cpp # ADD CPP /Yc"Stdafx.h" # End Source File # End Group # Begin Group "Header Files" # PROP Default_Filter "h;hpp;hxx;inl;fi;fd" # Begin Source File SOURCE=.\CIMAGE.H # End Source File # Begin Source File SOURCE=.\CIMAGEB.H # End Source File # Begin Source File SOURCE=.\CMAP.H # End Source File # Begin Source File SOURCE=.\Collect.h # End Source File # Begin Source File SOURCE=.\DlgScrSaver.h # End Source File # Begin Source File SOURCE=.\drawwnd.h # End Source File # Begin Source File SOURCE=.\meta.h # End Source File # Begin Source File SOURCE=.\Saverdlg.h # End Source File # Begin Source File SOURCE=.\saverwnd.h # End Source File # Begin Source File SOURCE=.\stdafx.h # End Source File # End Group # Begin Group "Resource Files" # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;cnt;rtf;gif;jpg;jpeg;jpe" # Begin Source File SOURCE=.\res\cursor1.cur # End Source File # Begin Source File SOURCE=.\res\Datenverlust.bmp # End Source File # Begin Source File SOURCE=.\res\DlgScrSaver.rc2 # End Source File # Begin Source File SOURCE=.\res\Falsch.bmp # End Source File # Begin Source File SOURCE=.\res\InternetExplorer.bmp # End Source File # Begin Source File SOURCE=.\res\NoHelpID.bmp # End Source File # Begin Source File SOURCE=.\res\OleMainThreadWndName.bmp # End Source File # Begin Source File SOURCE=.\res\Pfad.bmp # End Source File # Begin Source File SOURCE=.\res\Saver.ico # End Source File # Begin Source File SOURCE=.\res\saver.rc2 # End Source File # Begin Source File SOURCE=.\res\Schwerwiegend.bmp # End Source File # Begin Source File SOURCE=".\res\Screen Saver.bmp" # End Source File # Begin Source File SOURCE=.\res\Speed.bmp # End Source File # Begin Source File SOURCE=.\res\Standard.bmp # End Source File # Begin Source File SOURCE=.\res\Winhelp.bmp # End Source File # End Group # Begin Source File SOURCE=.\CIMAGE.lib # End Source File # Begin Source File SOURCE=.\JPEG.lib # End Source File # Begin Source File SOURCE=.\PNG.lib # End Source File # Begin Source File SOURCE=.\ZLIB.lib # End Source File # End Target # End Project