www.pudn.com > ChatSystem_src.zip > ChatServerDoc.cpp
// ChatServerDoc.cpp : implementation of the CChatServerDoc class
//
#include "stdafx.h"
#include "ChatServer.h"
#include "ChatServerDoc.h"
#include "SrvrItem.h"
#include "MainFrm.h"
#include "ChatView.h"
#include "LeftView.h"
#include "PortDlg.h"
#include "Msg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
#define JOINING_CHAT 1
#define LEAVING_CHAT 2
#define SENDING_CHATTERS_LIST 3
#define SENDING_NICKNAME 4
#define NORMAL_MESSAGE 5
/////////////////////////////////////////////////////////////////////////////
// CChatServerDoc
IMPLEMENT_DYNCREATE(CChatServerDoc, COleServerDoc)
BEGIN_MESSAGE_MAP(CChatServerDoc, COleServerDoc)
//{{AFX_MSG_MAP(CChatServerDoc)
// NOTE - the ClassWizard will add and remove mapping macros here.
// DO NOT EDIT what you see in these blocks of generated code!
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CChatServerDoc construction/destruction
CChatServerDoc::CChatServerDoc()
{
// Use OLE compound files
EnableCompoundFile();
m_pSocket = NULL;
m_chattersList.RemoveAll();
// TODO: add one-time construction code here
}
CChatServerDoc::~CChatServerDoc()
{
}
BOOL CChatServerDoc::OnNewDocument()
{
if (!COleServerDoc::OnNewDocument())
return FALSE;
CPortDlg Dialog;
if (Dialog.DoModal() == IDOK)
{
m_pSocket = new CListeningSocket(this);
if (m_pSocket->Create(Dialog.m_nPort+1500)) // 700
{
if (m_pSocket->Listen())
return TRUE;
}
}
return FALSE;
// TODO: add reinitialization code here
// (SDI documents will reuse this document)
return TRUE;
}
/////////////////////////////////////////////////////////////////////////////
// CChatServerDoc server implementation
COleServerItem* CChatServerDoc::OnGetEmbeddedItem()
{
// OnGetEmbeddedItem is called by the framework to get the COleServerItem
// that is associated with the document. It is only called when necessary.
CChatServerSrvrItem* pItem = new CChatServerSrvrItem(this);
ASSERT_VALID(pItem);
return pItem;
}
/////////////////////////////////////////////////////////////////////////////
// CChatServerDoc serialization
void CChatServerDoc::Serialize(CArchive& ar)
{
if (ar.IsStoring())
{
// CEditView contains an edit control which handles all serialization
((CEditView*)m_viewList.GetHead())->SerializeRaw(ar);
}
}
/////////////////////////////////////////////////////////////////////////////
// CChatServerDoc diagnostics
#ifdef _DEBUG
void CChatServerDoc::AssertValid() const
{
COleServerDoc::AssertValid();
}
void CChatServerDoc::Dump(CDumpContext& dc) const
{
COleServerDoc::Dump(dc);
}
#endif //_DEBUG
/////////////////////////////////////////////////////////////////////////////
// CChatServerDoc commands
void CChatServerDoc::DeleteContents()
{
if(m_pSocket == (CListeningSocket*)NULL)
return;
delete m_pSocket;
m_pSocket = NULL;
CString temp;
if (temp.LoadString(IDS_SERVERSHUTDOWN))
m_msgList.AddTail(temp);
while(!m_connectionList.IsEmpty())
{
CClientSocket* pSocket = (CClientSocket*)m_connectionList.RemoveHead();
CMsg* pMsg = AssembleMsg(pSocket);
pMsg->m_bClose = TRUE;
SendMsg(pSocket, pMsg);
if (!pSocket->IsAborted())
{
pSocket->ShutDown();
BYTE Buffer[50];
while (pSocket->Receive(Buffer,50) > 0);
delete pSocket;
}
}
m_msgList.RemoveAll();
if (!m_viewList.IsEmpty())
Message("");
CDocument::DeleteContents();
}
void CChatServerDoc::SendUpdatedList(CMsg* pMsg)
{
for(POSITION pos = m_connectionList.GetHeadPosition(); pos != NULL;)
{
CClientSocket* pSocket = (CClientSocket*)m_connectionList.GetNext(pos);
if (pMsg != NULL)
SendMsg(pSocket, pMsg);
}
}
void CChatServerDoc::UpdateClients()
{
for(POSITION pos = m_connectionList.GetHeadPosition(); pos != NULL;)
{
CClientSocket* pSocket = (CClientSocket*)m_connectionList.GetNext(pos);
CMsg* pMsg = AssembleMsg(pSocket);
if (pMsg != NULL)
SendMsg(pSocket, pMsg);
}
}
void CChatServerDoc::ProcessPendingAccept()
{
CClientSocket* pSocket = new CClientSocket(this);
if (m_pSocket->Accept(*pSocket))
{
pSocket->Init();
m_connectionList.AddTail(pSocket);
UpdateConnections();
}
else
delete pSocket;
}
void CChatServerDoc::ProcessPendingRead(CClientSocket* pSocket)
{
CMsg* pMsg;
bIsNewChatter = FALSE;
do
{
pMsg = ReadMsg(pSocket);
if(pMsg->code == SENDING_NICKNAME)
{
bIsNewChatter = TRUE;
}
if (pMsg->m_bClose)
{
CloseSocket(pSocket);
break;
}
}
while (!pSocket->m_pArchiveIn->IsBufferEmpty());
if(bIsNewChatter)
{
pMsg->code = SENDING_CHATTERS_LIST;
pMsg->m_chattersList.AddTail(pMsg->m_strText);
SendUpdatedList(pMsg);
bIsNewChatter = FALSE;
}
UpdateClients();
}
CMsg* CChatServerDoc::AssembleMsg(CClientSocket* pSocket)
{
static CMsg msg;
msg.Init();
if (pSocket->m_nMsgCount >= m_msgList.GetCount())
return NULL;
for (POSITION pos1 = m_msgList.FindIndex(pSocket->m_nMsgCount); pos1 != NULL;)
{
CString temp = m_msgList.GetNext(pos1);
msg.m_msgList.AddTail(temp);
}
pSocket->m_nMsgCount = m_msgList.GetCount();
UpdateMessages();
return &msg;
}
CMsg* CChatServerDoc::ReadMsg(CClientSocket* pSocket)
{
static CMsg msg;
TRY
{
pSocket->ReceiveMsg(&msg);
if(msg.code == SENDING_NICKNAME)
{
UpdateChattersList(msg.m_strText);
}
if(msg.code == LEAVING_CHAT)
{
DeleteChatter(msg.m_strText, &msg);
}
if(msg.code == NORMAL_MESSAGE)
{
Message(msg.m_strText);
m_msgList.AddTail(msg.m_strText);
}
}
CATCH(CFileException, e)
{
CString strTemp;
if (strTemp.LoadString(IDS_READERROR))
Message(strTemp);
msg.m_bClose = TRUE;
pSocket->Abort();
}
END_CATCH
return &msg;
}
void CChatServerDoc::SendMsg(CClientSocket* pSocket, CMsg* pMsg)
{
TRY
{
pSocket->SendMsg(pMsg);
}
CATCH(CFileException, e)
{
pSocket->Abort();
CString strTemp;
if (strTemp.LoadString(IDS_SENDERROR))
Message(strTemp);
}
END_CATCH
}
void CChatServerDoc::CloseSocket(CClientSocket* pSocket)
{
pSocket->Close();
POSITION pos,temp;
for(pos = m_connectionList.GetHeadPosition(); pos != NULL;)
{
temp = pos;
CClientSocket* pSock = (CClientSocket*)m_connectionList.GetNext(pos);
if (pSock == pSocket)
{
m_connectionList.RemoveAt(temp);
break;
}
}
UpdateConnections();
delete pSocket;
}
void CChatServerDoc::Message(LPCTSTR lpszMessage)
{
for(POSITION pos=GetFirstViewPosition();pos!=NULL;)
{
CView* pView = GetNextView(pos);
CChatView* pChatView = DYNAMIC_DOWNCAST(CChatView, pView);
if (pChatView != NULL)
pChatView->message(lpszMessage);
}
}
/////////////////////////////////////////////////////////////////////////////
// CServerDoc Handlers
void CChatServerDoc::UpdateMessages()
{
CMainFrame* cwnd = (CMainFrame*)AfxGetMainWnd();
if(cwnd != NULL)
cwnd->m_MessageCount = m_msgList.GetCount();
}
void CChatServerDoc::UpdateConnections()
{
CMainFrame* cwnd = (CMainFrame*)AfxGetMainWnd();
cwnd->m_ConnectionCount = m_connectionList.GetCount();
}
void CChatServerDoc::UpdateChattersList(CString sName)
{
for(POSITION pos=GetFirstViewPosition();pos!=NULL;)
{
CView* pView = GetNextView(pos);
CLeftView* pChatView = DYNAMIC_DOWNCAST(CLeftView, pView);
if (pChatView != NULL)
pChatView->UpdateChatters(sName);
}
}
void CChatServerDoc::DeleteChatter(CString sNickName, CMsg* pMsg)
{
for(POSITION pos=GetFirstViewPosition();pos!=NULL;)
{
CView* pView = GetNextView(pos);
CLeftView* pChatView = DYNAMIC_DOWNCAST(CLeftView, pView);
if (pChatView != NULL)
pChatView->DeleteChatter(sNickName);
}
int i;
for(i = 0 ; i < pMsg->m_chattersList.GetCount(); i++)
{
pos = pMsg->m_chattersList.FindIndex(i);
CString sName = pMsg->m_chattersList.GetAt(pos);
if(sName == sNickName)
{
pMsg->m_chattersList.RemoveAt(pos);
pMsg->code = SENDING_CHATTERS_LIST;
SendUpdatedList(pMsg);
break;
}
}
}