www.pudn.com > vrmlExample.rar > 7-3-4.wrl
#VRML V2.0 utf8
Viewpoint
{
position 0 0 15
orientation 0 0 1 0
fieldOfView 0.8
}
Background
{
skyColor [ 0 0 0.2,
0.1 0.1 0.8,
0.7 0.8 0.9
]
skyAngle [1 1.57]
groundColor [ 0.0 0.0 0.0,
0.5 0.4 0.3,
0.3 0.3 0.3
]
groundAngle [1 1.57]
}
DEF ball Transform
{
children
[
DEF Touch TouchSensor{}
Shape
{
appearance Appearance
{
material DEF Co Material
{
diffuseColor 1,0,0
emissiveColor 0.0 0.0 0.0
shininess 0.2
specularColor 0.0 0.0 0.0
transparency 0.0
}
texture NULL
textureTransform NULL
}
geometry Sphere{}
}
]
}
DEF Time TimeSensor
{
startTime 100000
cycleInterval 5
loop TRUE
}
DEF position PositionInterpolator
{
key [0 1]
keyValue [-10 0 0,10 0 0]
}
ROUTE Time.fraction_changed TO position.set_fraction
ROUTE position.value_changed TO ball.translation
ROUTE Touch.touchTime TO Time.startTime