www.pudn.com > vrmlExample.rar > 7-2-1.wrl


#VRML V2.0 utf8 
Viewpoint 
{ 
	position 0 0 15 
	orientation 0 0 1 0 
	fieldOfView 0.8 
} 
 
Background 
{ 
	skyColor		[	0 		0 		0.2, 
0.1 	0.1 	0.8, 
0.7 	0.8 	0.9 
] 
		skyAngle 	[1 	1.57] 
	groundColor 	[	0.0 	0.0 	0.0, 
0.5 	0.4 	0.3, 
0.3 	0.3 	0.3 
] 
		groundAngle 	[1	1.57] 
} 
 
 
DEF Color ColorInterpolator 
{ 
	key		[ 0.0	, 0.5	, 1.0	] 
keyValue	[ 1 0 0	, 0 1 0	, 0 0 1	]  
} 
 
DEF Time	TimeSensor 
{ 
	cycleInterval	10.0		 
	loop		TRUE		 
} 
 
Shape 
{ 
appearance Appearance 
{ 
	material DEF myMaterial Material { } 
} 
geometry Sphere { } 
} 
 
ROUTE Time.fraction_changed	TO Color.set_fraction 
ROUTE Color.value_changed	TO myMaterial.set_diffuseColor