www.pudn.com > vrmlExample.rar > 4-2.wrl
#VRML V2.0 utf8
Background
{
skyColor
[
0.0 0.2 0.7,
0.0 0.5 1.0,
1.0 1.0 1.0
]
skyAngle
[
1.309, 1.571
]
groundColor
[
0.1 0.10 0.0,
0.4 0.25 0.2,
0.6 0.60 0.6,
]
groundAngle
[
1.309, 1.571
]
}
Viewpoint
{
position 4.5 4.0 15.0
orientation 1.0 0.0 0.0 -0.2
description "Entry view"
}
NavigationInfo
{
type [ "EXAMINE", "ANY" ]
headlight TRUE
}
Shape
{
appearance Appearance
{
material Material { }
}
geometry ElevationGrid
{
xDimension 9
zDimension 9
xSpacing 1.0
zSpacing 1.0
solid FALSE
creaseAngle 1.571
height
[
0.0, 0.0, 0.5, 1.0, 0.5, 0.0, 0.0, 0.0, 0.0,
0.0, 0.0, 0.0, 0.0, 2.5, 0.5, 0.0, 0.0, 0.0,
0.0, 0.0, 0.5, 0.5, 3.0, 1.0, 0.5, 0.0, 1.0,
0.0, 0.0, 0.5, 2.0, 4.5, 2.5, 1.0, 1.5, 0.5,
1.0, 2.5, 3.0, 4.5, 5.5, 3.5, 3.0, 1.0, 0.0,
0.5, 2.0, 2.0, 2.5, 3.5, 4.0, 2.0, 0.5, 0.0,
0.0, 0.0, 0.5, 1.5, 1.0, 2.0, 3.0, 1.5, 0.0,
0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 2.0, 1.5, 0.5,
0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.5, 0.0, 0.0,
]
colorPerVertex TRUE
color Color
{
color
[
0.0 0.3 1.0, 0.0 0.3 1.0, 0.0 0.5 0.1,
0.2 0.6 0.0, 0.0 0.5 0.1, 0.0 0.3 1.0,
0.0 0.3 1.0, 0.0 0.3 1.0, 0.0 0.3 1.0,
0.0 0.3 1.0, 0.0 0.3 1.0, 0.0 0.3 1.0,
0.0 0.3 1.0, 0.5 0.4 0.0, 0.0 0.5 0.1,
0.0 0.3 1.0, 0.0 0.3 1.0, 0.0 0.3 1.0,
0.0 0.3 1.0, 0.0 0.3 1.0, 0.0 0.5 0.1,
0.0 0.5 0.1, 0.5 0.4 0.0, 0.2 0.6 0.0,
0.0 0.5 0.1, 0.0 0.3 1.0, 0.2 0.6 0.0,
0.0 0.3 1.0, 0.0 0.3 1.0, 0.0 0.5 0.1,
0.4 0.3 0.1, 0.7 0.7 0.7, 0.5 0.4 0.0,
0.2 0.6 0.1, 0.3 0.6 0.6, 0.0 0.5 0.1,
0.2 0.6 0.0, 0.5 0.4 0.0, 0.5 0.4 0.0,
0.7 0.7 0.7, 0.8 0.8 0.8, 0.5 0.5 0.7,
0.5 0.5 0.7, 0.2 0.6 0.0, 0.0 0.3 1.0,
0.0 0.5 0.1, 0.2 0.6 0.1, 0.2 0.6 0.1,
0.2 0.6 0.1, 0.5 0.5 0.7, 0.7 0.7 0.7,
0.5 0.4 0.0, 0.0 0.5 0.1, 0.0 0.3 1.0,
0.0 0.5 0.1, 0.0 0.3 1.0, 0.0 0.5 0.1,
0.2 0.6 0.1, 0.2 0.6 0.0, 0.5 0.4 0.0,
0.5 0.5 0.7, 0.2 0.6 0.0, 0.0 0.3 1.0,
0.0 0.3 1.0, 0.0 0.3 1.0, 0.0 0.3 1.0,
0.0 0.3 1.0, 0.0 0.3 1.0, 0.0 0.5 0.1,
0.5 0.4 0.0, 0.2 0.6 0.0, 0.0 0.5 0.1,
0.0 0.3 1.0, 0.0 0.3 1.0, 0.0 0.3 1.0,
0.0 0.3 1.0, 0.0 0.3 1.0, 0.0 0.3 1.0,
0.0 0.5 0.1, 0.0 0.3 1.0, 0.0 0.3 1.0,
]
}
}
}