www.pudn.com > IEFilter.rar > MsgThread.h
#if !defined(AFX_MSGTHREAD_H__5A95F3A1_79AB_410E_A683_01B983605FB3__INCLUDED_)
#define AFX_MSGTHREAD_H__5A95F3A1_79AB_410E_A683_01B983605FB3__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// MsgThread.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// MsgThread thread
class MsgThread : public CWinThread
{
DECLARE_DYNCREATE(MsgThread)
protected:
MsgThread(); // protected constructor used by dynamic creation
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(MsgThread)
public:
virtual BOOL InitInstance();
virtual int ExitInstance();
//}}AFX_VIRTUAL
// Implementation
protected:
virtual ~MsgThread();
// Generated message map functions
//{{AFX_MSG(MsgThread)
// NOTE - the ClassWizard will add and remove member functions here.
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MSGTHREAD_H__5A95F3A1_79AB_410E_A683_01B983605FB3__INCLUDED_)