www.pudn.com > IEFilter.rar > MsgThread.h


#if !defined(AFX_MSGTHREAD_H__5A95F3A1_79AB_410E_A683_01B983605FB3__INCLUDED_) 
#define AFX_MSGTHREAD_H__5A95F3A1_79AB_410E_A683_01B983605FB3__INCLUDED_ 
 
#if _MSC_VER > 1000 
#pragma once 
#endif // _MSC_VER > 1000 
// MsgThread.h : header file 
// 
 
 
 
///////////////////////////////////////////////////////////////////////////// 
// MsgThread thread 
 
class MsgThread : public CWinThread 
{ 
	DECLARE_DYNCREATE(MsgThread) 
protected: 
	MsgThread();           // protected constructor used by dynamic creation 
 
// Attributes 
public: 
 
// Operations 
public: 
 
// Overrides 
	// ClassWizard generated virtual function overrides 
	//{{AFX_VIRTUAL(MsgThread) 
	public: 
	virtual BOOL InitInstance(); 
	virtual int ExitInstance(); 
	//}}AFX_VIRTUAL 
 
// Implementation 
protected: 
	virtual ~MsgThread(); 
 
	// Generated message map functions 
	//{{AFX_MSG(MsgThread) 
		// NOTE - the ClassWizard will add and remove member functions here. 
	//}}AFX_MSG 
 
	DECLARE_MESSAGE_MAP() 
}; 
 
///////////////////////////////////////////////////////////////////////////// 
 
//{{AFX_INSERT_LOCATION}} 
// Microsoft Visual C++ will insert additional declarations immediately before the previous line. 
 
#endif // !defined(AFX_MSGTHREAD_H__5A95F3A1_79AB_410E_A683_01B983605FB3__INCLUDED_)