www.pudn.com > potemkin_sourceforPSP.rar > Breakpoints.h
#pragma once
#include "../../Globals.h"
struct BreakPoint
{
u32 iAddress;
bool bOn;
bool bTemporary;
};
struct MemCheck
{
MemCheck();
u32 iStartAddress;
u32 iEndAddress;
bool bRange;
bool bOnRead;
bool bOnWrite;
bool bLog;
bool bBreak;
u32 numHits;
void Action(u32 _iValue, u32 addr, bool write, int size, u32 pc);
};
class CBreakPoints
{
private:
enum { MAX_NUMBER_OF_CALLSTACK_ENTRIES = 16384};
enum { MAX_NUMBER_OF_BREAKPOINTS = 16};
static std::vector m_iBreakPoints;
static u32 m_iBreakOnCount;
public:
static std::vector MemChecks;
// is address breakpoint
static bool IsAddressBreakPoint(u32 _iAddress);
//memory breakpoint
static MemCheck *GetMemCheck(u32 address);
// is break on count
static bool IsBreakOnCount(u32 _iAddress);
static bool IsTempBreakPoint(u32 _iAddress);
// AddBreakPoint
static void AddBreakPoint(u32 _iAddress, bool temp=false);
// Remove Breakpoint
static void RemoveBreakPoint(u32 _iAddress);
static void ClearAllBreakPoints();
};