www.pudn.com > PC_final.rar > ~ConsumerThread.~h


#if !defined(AFX_CONSUMERTHREAD_H__C1646C63_DA90_4342_B49F_7991170BD397__INCLUDED_) 
#define AFX_CONSUMERTHREAD_H__C1646C63_DA90_4342_B49F_7991170BD397__INCLUDED_ 
 
#if _MSC_VER > 1000 
#pragma once 
#endif // _MSC_VER > 1000 
// ConsumerThread.h : header file 
// 
 
 
 
///////////////////////////////////////////////////////////////////////////// 
// CConsumerThread thread 
 
//##ModelId=4859317403BD 
class CConsumerThread : public CWinThread 
{ 
	DECLARE_DYNCREATE(CConsumerThread) 
protected: 
	//##ModelId=4859317403C9 
	CConsumerThread();           // protected constructor used by dynamic creation 
 
// Attributes 
public: 
	public: 
	//##ModelId=4859317403CA 
	CConsumerThread(void *pParent,CString name); 
	//##ModelId=4859317403D9 
    void* m_Parent; 
	//##ModelId=4859317403DA 
	CString m_name; 
 
// Operations 
public: 
 
// Overrides 
	// ClassWizard generated virtual function overrides 
	//{{AFX_VIRTUAL(CConsumerThread) 
	public: 
	//##ModelId=4859317403DB 
	virtual BOOL InitInstance(); 
	//##ModelId=4859317403DD 
	virtual int ExitInstance(); 
	//##ModelId=485931750000 
	virtual int Run(); 
	//}}AFX_VIRTUAL 
 
// Implementation 
protected: 
	//##ModelId=485931750002 
	virtual ~CConsumerThread(); 
 
	// Generated message map functions 
	//{{AFX_MSG(CConsumerThread) 
		// NOTE - the ClassWizard will add and remove member functions here. 
	//}}AFX_MSG 
 
	DECLARE_MESSAGE_MAP() 
}; 
 
///////////////////////////////////////////////////////////////////////////// 
 
//{{AFX_INSERT_LOCATION}} 
// Microsoft Visual C++ will insert additional declarations immediately before the previous line. 
 
#endif // !defined(AFX_CONSUMERTHREAD_H__C1646C63_DA90_4342_B49F_7991170BD397__INCLUDED_)