www.pudn.com > vcsvr.rar > vcsvr.h


// vcsvr.h : main header file for the VCSVR application 
// 
 
#if !defined(AFX_VCSVR_H__FFAEBC2B_C6AD_4B2C_AF68_A5CBC0464BE0__INCLUDED_) 
#define AFX_VCSVR_H__FFAEBC2B_C6AD_4B2C_AF68_A5CBC0464BE0__INCLUDED_ 
 
#if _MSC_VER > 1000 
#pragma once 
#endif // _MSC_VER > 1000 
 
#ifndef __AFXWIN_H__ 
	#error include 'stdafx.h' before including this file for PCH 
#endif 
 
#include "resource.h"       // main symbols 
 
#include          // MFC core and standard components 
#include          // MFC extensions 
#include  
#include 		// MFC support for Internet Explorer 4 Common Controls 
#ifndef _AFX_NO_AFXCMN_SUPPORT 
#include 			// MFC support for Windows Common Controls 
#endif // _AFX_NO_AFXCMN_SUPPORT 
 
///////////////////////////////////////////////////////////////////////////// 
// CVcsvrApp: 
// See vcsvr.cpp for the implementation of this class 
// 
class CVcsvrApp : public CWinApp 
{ 
public: 
	CVcsvrApp(); 
 
// Overrides 
	// ClassWizard generated virtual function overrides 
	//{{AFX_VIRTUAL(CVcsvrApp) 
	public: 
	virtual BOOL InitInstance(); 
	//}}AFX_VIRTUAL 
 
// Implementation 
 
public: 
	//{{AFX_MSG(CVcsvrApp) 
	afx_msg void OnAppAbout(); 
		// NOTE - the ClassWizard will add and remove member functions here. 
		//    DO NOT EDIT what you see in these blocks of generated code ! 
	//}}AFX_MSG 
	DECLARE_MESSAGE_MAP() 
}; 
 
 
///////////////////////////////////////////////////////////////////////////// 
 
//{{AFX_INSERT_LOCATION}} 
// Microsoft Visual C++ will insert additional declarations immediately before the previous line. 
 
#endif // !defined(AFX_VCSVR_H__FFAEBC2B_C6AD_4B2C_AF68_A5CBC0464BE0__INCLUDED_)