www.pudn.com > vcsvr.rar > vcsvr.h
// vcsvr.h : main header file for the VCSVR application // #if !defined(AFX_VCSVR_H__FFAEBC2B_C6AD_4B2C_AF68_A5CBC0464BE0__INCLUDED_) #define AFX_VCSVR_H__FFAEBC2B_C6AD_4B2C_AF68_A5CBC0464BE0__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #ifndef __AFXWIN_H__ #error include 'stdafx.h' before including this file for PCH #endif #include "resource.h" // main symbols #include// MFC core and standard components #include // MFC extensions #include #include // MFC support for Internet Explorer 4 Common Controls #ifndef _AFX_NO_AFXCMN_SUPPORT #include // MFC support for Windows Common Controls #endif // _AFX_NO_AFXCMN_SUPPORT ///////////////////////////////////////////////////////////////////////////// // CVcsvrApp: // See vcsvr.cpp for the implementation of this class // class CVcsvrApp : public CWinApp { public: CVcsvrApp(); // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CVcsvrApp) public: virtual BOOL InitInstance(); //}}AFX_VIRTUAL // Implementation public: //{{AFX_MSG(CVcsvrApp) afx_msg void OnAppAbout(); // NOTE - the ClassWizard will add and remove member functions here. // DO NOT EDIT what you see in these blocks of generated code ! //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_VCSVR_H__FFAEBC2B_C6AD_4B2C_AF68_A5CBC0464BE0__INCLUDED_)