www.pudn.com > 2DGameAnimS60C_v1_0.zip > KeyHandler.cpp
////////////////////////////////////////////////////////////////////////
//
// KeyHandler.cpp
//
// Copyright (c) 2003 Nokia Mobile Phones Ltd. All rights reserved.
//
////////////////////////////////////////////////////////////////////////
#include "KeyHandler.h"
TKeyHandler::TKeyHandler() :
iDirection(ENoDirection),
iFirePressed(ETrue)
{
}
TKeyHandler::TDirection TKeyHandler::Direction() const
{
return iDirection;
}
TBool TKeyHandler::FirePressed() const
{
return iFirePressed;
}
void TKeyHandler::LeftPressed()
{
User::ResetInactivityTime();
iDirection = ELeft;
}
void TKeyHandler::RightPressed()
{
User::ResetInactivityTime();
iDirection = ERight;
}
void TKeyHandler::NoDirection()
{
User::ResetInactivityTime();
iDirection = ENoDirection;
}
void TKeyHandler::PressedFire()
{
User::ResetInactivityTime();
iFirePressed = ETrue;
}
void TKeyHandler::FireReleased()
{
User::ResetInactivityTime();
iFirePressed = EFalse;
}