www.pudn.com > 2DGameAnimS60C_v1_0.zip > KeyHandler.h


#ifndef _KEYHANDLER_H_ 
#define _KEYHANDLER_H_ 
 
#include  
 
class TKeyHandler 
	{ 
public: 
	enum TDirection { ELeft, ERight, ENoDirection }; 
 
	TKeyHandler(); 
		 
	TDirection Direction() const; 
	TBool FirePressed() const; 
	 
	void LeftPressed(); 
	void RightPressed(); 
	void NoDirection(); 
	void PressedFire(); 
	void FireReleased(); 
 
private: 
	TDirection iDirection; 
	TBool iFirePressed; 
	}; 
 
#endif