www.pudn.com > ANSI_C_OOP.rar > Name.c
#include#include #include #include "binary.h" #include "parse.h" #include "value.h" #include "Name.h" #include "Name.r" #include "Var.h" /* to create variables */ /* * Name * maintain a table of Name structures */ #ifndef NAMES /* tunable: initial size of symbol table */ #define NAMES 4 #endif static int cmp (const void * _key, const void * _elt) { const char * const * key = _key; const struct Name * const * elt = _elt; return strcmp(* key, (* elt) -> name); } static struct Name ** search (const char ** name) { static const struct Name ** names; /* dynamic table */ static size_t used, max; if (used >= max) { names = names ? realloc(names, (max *= 2) * sizeof * names) : malloc((max = NAMES) * sizeof * names); assert(names); } return binary(name, names, & used, sizeof * names, cmp); } void install (const void * np) { const char * name = ((struct Name *) np) -> name; struct Name ** pp = search(& name); if (* pp != (void *) name) error("cannot install name twice: %s", name); * pp = (struct Name *) np; } void * symbol; /* -> last struct Name found by screen() */ int screen (const char * name) { struct Name ** pp = search(& name); if (* pp == (void *) name) /* entered name */ * pp = new(Var, name); symbol = * pp; return (* pp) -> token; }