www.pudn.com > wr.rar > wrDlg.cpp
// wrDlg.cpp : implementation file
//
#include "stdafx.h"
#include "wr.h"
#include "wrDlg.h"
//#include "afxmt.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
//CRITICAL_SECTION RP_Write; //ÁÙ½çÇø
//CRITICAL_SECTION cs_Write;
//CRITICAL_SECTION cs_Read;
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CWrDlg dialog
CWrDlg::CWrDlg(CWnd* pParent /*=NULL*/)
: CDialog(CWrDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CWrDlg)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CWrDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CWrDlg)
DDX_Control(pDX, IDC_WR, m_ctrlWR);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CWrDlg, CDialog)
//{{AFX_MSG_MAP(CWrDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_BUTTON1, reader1)
// ON_EN_CHANGE(IDC_EDIT1, show)
ON_BN_CLICKED(IDC_BUTTON2, reader2)
ON_BN_CLICKED(IDC_BUTTON3, reader3)
ON_BN_CLICKED(IDC_BUTTON4, reader4)
ON_BN_CLICKED(IDC_BUTTON5, reader5)
ON_BN_CLICKED(IDC_BUTTON6, wtiter1)
ON_BN_CLICKED(IDC_BUTTON7, wtiter2)
ON_BN_CLICKED(IDC_BUTTON8, wtiter3)
ON_BN_CLICKED(IDC_BUTTON9, wtiter4)
ON_BN_CLICKED(IDC_BUTTON10, wtiter5)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CWrDlg message handlers
BOOL CWrDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
return TRUE; // return TRUE unless you set the focus to a control
}
void CWrDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CWrDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CWrDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CWrDlg::reader1()
{
// TODO: Add your control notification handler code here
HANDLE hThread1;
hThread1=CreateThread(NULL,0,R1,&m_ctrlWR,0,NULL);
CloseHandle(hThread1);
Sleep(1000);
}
void CWrDlg::reader2()
{
// TODO: Add your control notification handler code here
HANDLE hThread2;
hThread2=CreateThread(NULL,0,R2,&m_ctrlWR,0,NULL);
CloseHandle(hThread2);
Sleep(1000);
}
void CWrDlg::reader3()
{
// TODO: Add your control notification handler code here
HANDLE hThread3;
hThread3=CreateThread(NULL,0,R3,&m_ctrlWR,0,NULL);
CloseHandle(hThread3);
Sleep(1000);
}
void CWrDlg::reader4()
{
// TODO: Add your control notification handler code here
HANDLE hThread4;
hThread4=CreateThread(NULL,0,R4,&m_ctrlWR,0,NULL);
CloseHandle(hThread4);
Sleep(1000);
}
void CWrDlg::reader5()
{
// TODO: Add your control notification handler code here
HANDLE hThread5;
hThread5=CreateThread(NULL,0,R5,&m_ctrlWR,0,NULL);
CloseHandle(hThread5);
Sleep(1000);
}
void CWrDlg::wtiter1()
{
// TODO: Add your control notification handler code here
HANDLE hThread1;
hThread1=CreateThread(NULL,0,w1,&m_ctrlWR,0,NULL);
CloseHandle(hThread1);
Sleep(1000);
}
void CWrDlg::wtiter2()
{
// TODO: Add your control notification handler code here
HANDLE hThread2;
hThread2=CreateThread(NULL,0,w2,&m_ctrlWR,0,NULL);
CloseHandle(hThread2);
Sleep(1000);
}
void CWrDlg::wtiter3()
{
// TODO: Add your control notification handler code here
HANDLE hThread3;
hThread3=CreateThread(NULL,0,w3,&m_ctrlWR,0,NULL);
CloseHandle(hThread3);
Sleep(1000);
}
void CWrDlg::wtiter4()
{
// TODO: Add your control notification handler code here
HANDLE hThread4;
hThread4=CreateThread(NULL,0,w4,&m_ctrlWR,0,NULL);
CloseHandle(hThread4);
Sleep(1000);
}
void CWrDlg::wtiter5()
{
// TODO: Add your control notification handler code here
HANDLE hThread5;
hThread5=CreateThread(NULL,0,w5,&m_ctrlWR,0,NULL);
CloseHandle(hThread5);
Sleep(1000);
}