www.pudn.com > MediaPlay.rar > MediaPlay.h
// MediaPlay.h : main header file for the MEDIAPLAY application
//
#if !defined(AFX_MEDIAPLAY_H__2E405A3F_7DA7_48D3_B693_97420BF6C5FA__INCLUDED_)
#define AFX_MEDIAPLAY_H__2E405A3F_7DA7_48D3_B693_97420BF6C5FA__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // main symbols
/////////////////////////////////////////////////////////////////////////////
// CMediaPlayApp:
// See MediaPlay.cpp for the implementation of this class
//
class CMediaPlayApp : public CWinApp
{
public:
CMediaPlayApp();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CMediaPlayApp)
public:
virtual BOOL InitInstance();
//}}AFX_VIRTUAL
// Implementation
//{{AFX_MSG(CMediaPlayApp)
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MEDIAPLAY_H__2E405A3F_7DA7_48D3_B693_97420BF6C5FA__INCLUDED_)