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// stdafx.h : include file for standard system include files, 
// or project specific include files that are used frequently, but 
// are changed infrequently 
// 
 
#pragma once 
 
#pragma comment(linker, "/nodefaultlib:libc.lib") 
#pragma comment(linker, "/nodefaultlib:libcd.lib") 
 
// NOTE - this value is not strongly correlated to the Windows CE OS version being targeted 
#define WINVER _WIN32_WCE 
 
#include  
#if defined(WIN32_PLATFORM_PSPC) || defined(WIN32_PLATFORM_WFSP) 
#define SHELL_AYGSHELL 
#endif 
 
#ifdef _CE_DCOM 
#define _ATL_APARTMENT_THREADED 
#endif 
 
#include  
#pragma comment(lib, "aygshell.lib")  
 
 
// Windows Header Files: 
#include  
 
// C RunTime Header Files 
#include  
#include  
#include  
#include  
 
#if defined(WIN32_PLATFORM_PSPC) || defined(WIN32_PLATFORM_WFSP) 
#ifndef _DEVICE_RESOLUTION_AWARE 
#define _DEVICE_RESOLUTION_AWARE 
#endif 
#endif 
 
#ifdef _DEVICE_RESOLUTION_AWARE 
#include "DeviceResolutionAware.h" 
#endif 
 
#if _WIN32_WCE < 0x500 && ( defined(WIN32_PLATFORM_PSPC) || defined(WIN32_PLATFORM_WFSP) ) 
	#pragma comment(lib, "ccrtrtti.lib") 
	#ifdef _X86_	 
		#if defined(_DEBUG) 
			#pragma comment(lib, "libcmtx86d.lib") 
		#else 
			#pragma comment(lib, "libcmtx86.lib") 
		#endif 
	#endif 
#endif 
 
#include  
 
// TODO: reference additional headers your program requires here