www.pudn.com > SouMP3.rar > XingYunXing.cpp
// XingYunXing.cpp : Defines the class behaviors for the application.
//
#include "stdafx.h"
#include "XingYunXing.h"
#include "XingYunXingDlg.h"
// #include "appface.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CXingYunXingApp
BEGIN_MESSAGE_MAP(CXingYunXingApp, CWinApp)
//{{AFX_MSG_MAP(CXingYunXingApp)
// NOTE - the ClassWizard will add and remove mapping macros here.
// DO NOT EDIT what you see in these blocks of generated code!
//}}AFX_MSG
ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CXingYunXingApp construction
CXingYunXingApp::CXingYunXingApp()
{
// TODO: add construction code here,
// Place all significant initialization in InitInstance
}
/////////////////////////////////////////////////////////////////////////////
// The one and only CXingYunXingApp object
CXingYunXingApp theApp;
/////////////////////////////////////////////////////////////////////////////
// CXingYunXingApp initialization
BOOL CXingYunXingApp::InitInstance()
{
AfxEnableControlContainer();
// Standard initialization
// If you are not using these features and wish to reduce the size
// of your final executable, you should remove from the following
// the specific initialization routines you do not need.
#ifdef _AFXDLL
Enable3dControls(); // Call this when using MFC in a shared DLL
#else
Enable3dControlsStatic(); // Call this when linking to MFC statically
#endif
// SkinStart(_T("L:\\liugood\\res\\love.urf"),WINDOW_TYPE_VC,"",GTP_LOAD_FILE,NULL,NULL);
CXingYunXingDlg dlg;
m_pMainWnd = &dlg;
int nResponse = dlg.DoModal();
if (nResponse == IDOK)
{
// TODO: Place code here to handle when the dialog is
// dismissed with OK
}
else if (nResponse == IDCANCEL)
{
// TODO: Place code here to handle when the dialog is
// dismissed with Cancel
}
// SkinRemove();
// Since the dialog has been closed, return FALSE so that we exit the
// application, rather than start the application's message pump.
return FALSE;
}
int CXingYunXingApp::DoMessageBox(LPCTSTR lpszPrompt, UINT nType, UINT nIDPrompt)
{
if (MB_USERDEFINE == nType)
{
CDialog dlg;
//dlg.DoModal ();
dlg.Create(IDD_ABOUTBOX, NULL);
dlg.ShowWindow(SW_SHOW);
dlg.UpdateWindow();
Sleep(2000);
dlg.DestroyWindow();
return TRUE;
}
return CWinApp::DoMessageBox(lpszPrompt, nType, nIDPrompt);
}