www.pudn.com > DiskAcess.rar > FrmDiskAcess.Designer.cs


namespace DiskAcess 
{ 
    partial class FrmDiskAcess 
    { 
        ///  
        /// 必需的设计器变量。 
        ///  
        private System.ComponentModel.IContainer components = null; 
 
        ///  
        /// 清理所有正在使用的资源。 
        ///  
        /// 如果应释放托管资源,为 true;否则为 false。 
        protected override void Dispose(bool disposing) 
        { 
            if (disposing && (components != null)) 
            { 
                components.Dispose(); 
            } 
            base.Dispose(disposing); 
        } 
 
        #region Windows 窗体设计器生成的代码 
 
        ///  
        /// 设计器支持所需的方法 - 不要 
        /// 使用代码编辑器修改此方法的内容。 
        ///  
        private void InitializeComponent() 
        { 
            this.InputNumber = new System.Windows.Forms.TextBox(); 
            this.InputPosition = new System.Windows.Forms.TextBox(); 
            this.cylinder = new System.Windows.Forms.TextBox(); 
            this.Output = new System.Windows.Forms.TextBox(); 
            this.label1 = new System.Windows.Forms.Label(); 
            this.label2 = new System.Windows.Forms.Label(); 
            this.label3 = new System.Windows.Forms.Label(); 
            this.label4 = new System.Windows.Forms.Label(); 
            this.butFCFS = new System.Windows.Forms.Button(); 
            this.butTime = new System.Windows.Forms.Button(); 
            this.butclear = new System.Windows.Forms.Button(); 
            this.butClose = new System.Windows.Forms.Button(); 
            this.SuspendLayout(); 
            //  
            // InputNumber 
            //  
            this.InputNumber.Location = new System.Drawing.Point(95, 32); 
            this.InputNumber.Name = "InputNumber"; 
            this.InputNumber.Size = new System.Drawing.Size(253, 21); 
            this.InputNumber.TabIndex = 0; 
            this.InputNumber.Text = "0"; 
            //  
            // InputPosition 
            //  
            this.InputPosition.Location = new System.Drawing.Point(95, 65); 
            this.InputPosition.Name = "InputPosition"; 
            this.InputPosition.Size = new System.Drawing.Size(100, 21); 
            this.InputPosition.TabIndex = 1; 
            //  
            // cylinder 
            //  
            this.cylinder.Location = new System.Drawing.Point(248, 65); 
            this.cylinder.Name = "cylinder"; 
            this.cylinder.Size = new System.Drawing.Size(100, 21); 
            this.cylinder.TabIndex = 2; 
            this.cylinder.Text = "0"; 
            //  
            // Output 
            //  
            this.Output.Location = new System.Drawing.Point(95, 104); 
            this.Output.Multiline = true; 
            this.Output.Name = "Output"; 
            this.Output.Size = new System.Drawing.Size(253, 127); 
            this.Output.TabIndex = 3; 
            //  
            // label1 
            //  
            this.label1.AutoSize = true; 
            this.label1.Location = new System.Drawing.Point(12, 35); 
            this.label1.Name = "label1"; 
            this.label1.Size = new System.Drawing.Size(77, 12); 
            this.label1.TabIndex = 4; 
            this.label1.Text = "磁盘访问序列"; 
            //  
            // label2 
            //  
            this.label2.AutoSize = true; 
            this.label2.Location = new System.Drawing.Point(12, 68); 
            this.label2.Name = "label2"; 
            this.label2.Size = new System.Drawing.Size(77, 12); 
            this.label2.TabIndex = 5; 
            this.label2.Text = "当前磁头位置"; 
            //  
            // label3 
            //  
            this.label3.AutoSize = true; 
            this.label3.Location = new System.Drawing.Point(201, 68); 
            this.label3.Name = "label3"; 
            this.label3.Size = new System.Drawing.Size(41, 12); 
            this.label3.TabIndex = 6; 
            this.label3.Text = "柱面数"; 
            //  
            // label4 
            //  
            this.label4.AutoSize = true; 
            this.label4.Location = new System.Drawing.Point(12, 107); 
            this.label4.Name = "label4"; 
            this.label4.Size = new System.Drawing.Size(77, 12); 
            this.label4.TabIndex = 7; 
            this.label4.Text = "磁盘调度过程"; 
            //  
            // butFCFS 
            //  
            this.butFCFS.Location = new System.Drawing.Point(95, 237); 
            this.butFCFS.Name = "butFCFS"; 
            this.butFCFS.Size = new System.Drawing.Size(100, 23); 
            this.butFCFS.TabIndex = 8; 
            this.butFCFS.Text = "FCFS调度算法"; 
            this.butFCFS.UseVisualStyleBackColor = true; 
            this.butFCFS.Click += new System.EventHandler(this.butFCFS_Click); 
            //  
            // butTime 
            //  
            this.butTime.Location = new System.Drawing.Point(243, 237); 
            this.butTime.Name = "butTime"; 
            this.butTime.Size = new System.Drawing.Size(105, 23); 
            this.butTime.TabIndex = 9; 
            this.butTime.Text = "SSTF调度算法"; 
            this.butTime.UseVisualStyleBackColor = true; 
            this.butTime.Click += new System.EventHandler(this.butTime_Click); 
            //  
            // butclear 
            //  
            this.butclear.Location = new System.Drawing.Point(95, 266); 
            this.butclear.Name = "butclear"; 
            this.butclear.Size = new System.Drawing.Size(75, 23); 
            this.butclear.TabIndex = 10; 
            this.butclear.Text = "清空"; 
            this.butclear.UseVisualStyleBackColor = true; 
            this.butclear.Click += new System.EventHandler(this.butclear_Click); 
            //  
            // butClose 
            //  
            this.butClose.Location = new System.Drawing.Point(273, 266); 
            this.butClose.Name = "butClose"; 
            this.butClose.Size = new System.Drawing.Size(75, 23); 
            this.butClose.TabIndex = 11; 
            this.butClose.Text = "关闭"; 
            this.butClose.UseVisualStyleBackColor = true; 
            this.butClose.Click += new System.EventHandler(this.butClose_Click); 
            //  
            // FrmDiskAcess 
            //  
            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F); 
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; 
            this.ClientSize = new System.Drawing.Size(382, 309); 
            this.Controls.Add(this.butClose); 
            this.Controls.Add(this.butclear); 
            this.Controls.Add(this.butTime); 
            this.Controls.Add(this.butFCFS); 
            this.Controls.Add(this.label4); 
            this.Controls.Add(this.label3); 
            this.Controls.Add(this.label2); 
            this.Controls.Add(this.label1); 
            this.Controls.Add(this.Output); 
            this.Controls.Add(this.cylinder); 
            this.Controls.Add(this.InputPosition); 
            this.Controls.Add(this.InputNumber); 
            this.Name = "FrmDiskAcess"; 
            this.Text = "FrmDiskAcess"; 
            this.ResumeLayout(false); 
            this.PerformLayout(); 
 
        } 
 
        #endregion 
 
        private System.Windows.Forms.TextBox InputNumber; 
        private System.Windows.Forms.TextBox InputPosition; 
        private System.Windows.Forms.TextBox cylinder; 
        private System.Windows.Forms.TextBox Output; 
        private System.Windows.Forms.Label label1; 
        private System.Windows.Forms.Label label2; 
        private System.Windows.Forms.Label label3; 
        private System.Windows.Forms.Label label4; 
        private System.Windows.Forms.Button butFCFS; 
        private System.Windows.Forms.Button butTime; 
        private System.Windows.Forms.Button butclear; 
        private System.Windows.Forms.Button butClose; 
    } 
}