www.pudn.com > lib.zip > myaudio.h
#define SAMPLERATE 9600 extern void openaudio(), closeaudio(); extern void discardinput(), discardoutput(), flushoutput(); extern void setduplex(int); struct coroutine; /* def'd in*/ extern void inparallel(coroutine*, coroutine*); extern float insample(); extern void outsample(float); inline bool after(int t1, int t2) { return ((t2-t1) & (1 << 31)) != 0; } extern int samplecount;