www.pudn.com > lib.zip > myaudio.h


#define SAMPLERATE 9600 
 
extern void openaudio(), closeaudio(); 
extern void discardinput(), discardoutput(), flushoutput(); 
extern void setduplex(int); 
 
struct coroutine;			/* def'd in  */ 
 
extern void inparallel(coroutine*, coroutine*); 
 
extern float insample(); 
extern void outsample(float); 
 
inline bool after(int t1, int t2) { return ((t2-t1) & (1 << 31)) != 0; } 
 
extern int samplecount;